Max will not display vertex colors in the viewport by default. You have to force it, in Object Properties, via Vertex Channel Display. Or you can use a DirectX shader that supports vertex color.
yeah most of the time i'm not able to assign the vertex color from the diffuse either. Sometimes it weirdly works after checking/unchecking some options but as i'm not considering myself as a max noob, my bet is : it's pretty buggy.
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, polycounter, 1,000 Posts, Join Date Dec 2008, Location Paris, France
so good news for you Noors this works 100% sure, just second before I decided to script it myself google revealed this to me.. I'm pretty happy cause for time it will be crucial part of my workflow..
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, triangle, 358 Posts, Join Date Jan 2010, Location Slovakia