news
forum
wiki
about
contact us
us shop
eu shop
twitter
Author :
Nate Broach
User Name
Password
Remember Me?
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Polycount Forum
>
3D & 2D Videogame Art
>
Pimping and Previews
Ammo Box.....
(#
1
)
Itachi
created
Ammo Box.....
on 09-18-2011 10:46 AM
Concept...... of a Ammo Box........
My First prop...
Offline
, null,
15 Posts,
Join Date Aug 2011,
Itachi
View Public Profile
Send a private message to Itachi
Find all posts by Itachi
(#
2
)
Itachi
on 09-18-2011 11:04 AM
First Update.....
High Mesh....
">
">
">
Offline
, null,
15 Posts,
Join Date Aug 2011,
Itachi
View Public Profile
Send a private message to Itachi
Find all posts by Itachi
(#
3
)
MadnessImport
on 09-18-2011 11:07 AM
Looks good!
The silver cuffs should be closer to the edges though but theres always room for modification when modeling from a concept
Hope you texture it :P
/Bump
Offline
, triangle,
354 Posts,
Join Date Sep 2011,
Location Columbus
MadnessImport
View Public Profile
Send a private message to MadnessImport
Find all posts by MadnessImport
(#
4
)
Itachi
on 09-18-2011 11:18 AM
Y sure......Ill Texture it......
and here is the silver cuffs....as u say....
">
Offline
, null,
15 Posts,
Join Date Aug 2011,
Itachi
View Public Profile
Send a private message to Itachi
Find all posts by Itachi
(#
5
)
jordan.kocon
on 09-18-2011 11:36 AM
You should model in the individual wood slats as well, it would only take a couple of minutes but would really help the prop I think.
Portfolio:
http://jordankocon.carbonmade.com/
Enviro artist @ Digital Extremes
Offline
, polygon,
554 Posts,
Join Date Dec 2010,
Location London, Ontario
jordan.kocon
View Public Profile
Send a private message to jordan.kocon
Visit jordan.kocon's homepage!
Find all posts by jordan.kocon
(#
6
)
Butthair
on 09-19-2011 12:22 PM
The wire.... On the front there.......
It's small.... Might read better... if it were...
Bigger...
Offline
, triangle,
257 Posts,
Join Date Jul 2011,
Location House
Butthair
View Public Profile
Send a private message to Butthair
Visit Butthair's homepage!
Find all posts by Butthair
(#
7
)
Itachi
on 09-19-2011 12:37 PM
Low Mesh of the Ammo box.....
Plz..C&C
[/IMG]
[IMG]
[/IMG]
[IMG]
[/IMG]
Offline
, null,
15 Posts,
Join Date Aug 2011,
Itachi
View Public Profile
Send a private message to Itachi
Find all posts by Itachi
(#
8
)
Itachi
on 09-19-2011 12:44 PM
Thnx for comment on my Work...
jordan.kocon .....Ill do the Wooden part in Texture....
Butthair.....Ill bigger thw Wire as u say...Post it Soon....
Thnx Again.....
Offline
, null,
15 Posts,
Join Date Aug 2011,
Itachi
View Public Profile
Send a private message to Itachi
Find all posts by Itachi
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Display Modes
Linear Mode
Switch to Hybrid Mode
Switch to Threaded Mode
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Forum Rules
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
3D & 2D Videogame Art
Pimping and Previews
Technical Talk
UDK
Crytek Sandbox
Unity
Polycount Showcase
Digital Sketchbooks
General Forums
General Discussion
Archives
Contests And Challenges
Contests and Challenges - the ESCAPE
Contests & Challenges Archives
Contests and Challenges - the Voynich Manuscript
Steam Workshops
Dota 2
Team Fortress 2
Work Opportunities
Full time/Part time work (In-house, paid job opportunies)
Remote / Contract work (Freelance)
Royalties or Post-Launch Compensation Work
Unpaid Work (General requests, mod teams, niche projects, etc.)
Community
The Q-Branch Quote game!
news
forum
wiki
about
contact us
us shop
eu shop
twitter
Copyright 1998-2012 A. Risch
Contact Us
-
polycount
-
Archive
-
Top