Author : tsmith3d


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choco's Avatar
Old (#1)
Well I promised that I would make a tutorial showing how I make terrains, I ended up recording over 4 hours of video tutoring at 1080p split in 3 parts.
Just wanted to share with the community and I hope it can help some people out there

Preview :










Terrain test :
Links :

Part 1 :
Part 2 :
Part 3 :
Part 4 :
Part 5 :
Part 6 :
Part 7 :
Part 8 :

Texturing :


Part 1 :
Part 2 :
Part 3 :
Part 4 :
How to import a terrain to UDK :
Final result :

Sorry for my terrible English on the side note xD

Last edited by choco; 12-13-2011 at 04:53 PM..
Offline , triangle, 286 Posts, Join Date Aug 2008, Location France  
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Thierdox's Avatar
Old (#2)
Thanks a lot for taking the time and uploading all this!

I have been messing around with Worldmachine for a while now, and this should really help giving my terrains that finalized feel.
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willy-wilson's Avatar
Old (#3)
wow
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EmAr's Avatar
Old (#4)
Wow this is great! Thanks a lot for all the effort you put into it
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Quasar's Avatar
Old (#5)
This looks like a lot of fun. Can't wait for the rest of the videos!
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Habboi's Avatar
Old (#6)
I'll definitely be following this. I was wondering though, could you use these techniques to make a terrain that isn't square. A better example would be this picture: http://static.desktopnexus.com/thumb...gthumbnail.jpg

I assume I'd build a base mesh similar to that shape and follow the rest of your steps?
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Gorman's Avatar
Old (#7)
wow big thanks for this!
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RictusGrin's Avatar
Old (#8)
Awesome post! Thanks for this!
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Steppenwolf's Avatar
Old (#9)
Your terrain looks kickass but from what i gathered in the wip thread the polycount is extremely high. I have my doubts about the practical usability for anything that goes beyond a portfolio showpiece. There is a reason why the regular terrain in CE uses lod steps for the tesselation. The guideline from Crytek is 50k tris on screen for terrain.

My personal workflow is that i sculpt my base terrain in sandbox then export it to GeoControl, run some filters for erosion or whatever on it and from there it goes back to sandbox terrain. I'm sure you can do it similarely after all your steps. You can even bake your terrain texture and import it into sandbox. So the end result shouldn't look that much different but run a lot smoother.

Completely ignore everything that i wrote if you already do it like that. Part 2 and 3 arn't up yet.
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Thierdox's Avatar
Old (#10)
Quote:
Originally Posted by Steppenwolf View Post
Your terrain looks kickass but from what i gathered in the wip thread the polycount is extremely high. I have my doubts about the practical usability for anything that goes beyond a portfolio showpiece. There is a reason why the regular terrain in CE uses lod steps for the tesselation. The guideline from Crytek is 50k tris on screen for terrain.
He won't actually use the model in-game.
He's just using it to generate the texture maps and a heightmap, which he then apply to the CryEngine/UDK's terrain.
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snow's Avatar
Old (#11)
Awesome, what are the islands in the distance made of? They planes or models?

Last edited by snow; 09-18-2011 at 06:50 AM..
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choco's Avatar
Old (#12)
thanks part 2/3 is up

http://www.youtube.com/watch?v=gRHSbiF6chU


part 3/3 will be on youtube later today
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Mio's Avatar
Old (#13)
dude you are awesome!
you terrains looks F amazing!
(ノ ̄∀ ̄)ノオオォォ
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Lennyagony's Avatar
Old (#14)
I haven't had a chance to watch these yet but a big Thank you for taking the time, much appreciated.
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Cordell Felix's Avatar
Old (#15)
whoa @_@ i was wondering if i would ever learn your technique. I saw ur stuff on the WAYWO thread. Thanks a million for posting a whole thread about this man!

I will for sure soak in some of this knowledge!
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Razorb's Avatar
Old (#16)
Very very kind of you
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jarrede's Avatar
Old (#17)
sweeeet
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STRIKER's Avatar
Old (#18)
thanks a bunch dude!
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coots7's Avatar
Old (#19)
just watched the first two, awesome job, thanks! can't wait for the 3rd video to be uploaded
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fearian's Avatar
Old (#20)
This is really interesting. Alot of respect to you sir!
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KyleJensen's Avatar
Old (#21)
These are awesome. Thanks for uploading!
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Computron's Avatar
Old (#22)
Why youtube!?!?! Can You upload them to megaupload or mediafire as well, please?????
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Paunescu.Daniel's Avatar
Old (#23)
Quote:
Originally Posted by Computron View Post
Why youtube!?!?! Can You upload them to megaupload or mediafire as well, please?????
why would he?
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Swizzle's Avatar
Old (#24)
Quote:
Originally Posted by Paunescu.Daniel View Post
why would he?
So they can be easily downloaded and watched in a video player that isn't Flash-based, such as VLC or Quicktime. So they can be watched offline. So you can have them for future reference stored on your computer. For a multitude of reasons.
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Paunescu.Daniel's Avatar
Old (#25)
Quote:
Originally Posted by Swizzle View Post
So they can be easily downloaded and watched in a video player that isn't Flash-based, such as VLC or Quicktime. So they can be watched offline. So you can have them for future reference stored on your computer. For a multitude of reasons.
they can be downloaded off of youtube as well
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