Alright so it's been awhile since I updated this, between a lot of things going on I was given a deadline for this for tomorrow ><
This was my first Hard surface model and all along I've kind of picked up different things, tweaked and replaced but the end result is something to be desired. Although I don't feel it's total trash there are a lot of things I have a problem with like my normal and spec maps. It was also my first with Sculpting detail in ZBrush.
All in all it was a first for a lot of things. This is where I need help. I know this model needs a lot of love but I need some real criticism to point me in the right direction.
C & C plz !
