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created XoliulShader 2
on 08-30-2011 12:21 PM

It's Out!
Everything should be pretty clear, as we put a lot of effort into streamlining the release. So go ahead, download and try it out!
However, we do ask the following:
If, after this, you're still absolutely sure you can not find an answer to your question or solution for your problem, go ahead and ask us.
Oh and, do show us your awesome stuff created with the shader, we'd love to add it to the gallery or as a header image even!
Oh and if you'd like to follow:
RJ on twitter
RJ on G+
Laurens on G+
oh and again:
Last edited by Xoliul; 01-27-2013 at 10:12 AM..
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, card carrying polycounter,
2,424 Posts,
Join Date Oct 2008,
Location London, UK
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Thats Great ! Thanks a lot  Now I can pimp up my work hehe
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, spline,
195 Posts,
Join Date Dec 2010,
Location Nottingham UK / Poland Szczecin
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Yeeeeeeeeeeeeeeeeees!
"This is the listener, this can be fun. Pink is for watching, white makes things run." -Mark Dygert
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, polycounter,
1,116 Posts,
Join Date Dec 2008,
Location Germany
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Well done  you guys are stars
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, polycounter,
769 Posts,
Join Date Sep 2009,
Location Cambridge, England
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Woot Woot
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, spline,
109 Posts,
Join Date Feb 2010,
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AAAAAAAAAAW YEAAAAAAAH
this is great!
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, triangle,
395 Posts,
Join Date Nov 2007,
Location Montreal, Canada
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Quote:
Originally Posted by SpeCter
Yeeeeeeeeeeeeeeeeees!
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Yesssssssssssssssssssss
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, polycounter,
813 Posts,
Join Date Jan 2010,
Location UK
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Great stuff, trying it out now!
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, polycounter,
826 Posts,
Join Date Mar 2010,
Location London, UK
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Wooohoooooo!
(Does this have anything similar to quality normals? or is that obsolete in later versions of max?)
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, dedicated polycounter,
1,449 Posts,
Join Date May 2011,
Location Minnesota, USA
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Quote:
Originally Posted by Computron
Wooohoooooo!
(Does this have anything similar to quality normals? or is that obsolete in later versions of max?)
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We got you covered man: http://xoliulshader.com/help/scr/Qua...ls_Toggler.htm
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, card carrying polycounter,
2,424 Posts,
Join Date Oct 2008,
Location London, UK
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Awesome! Thank you very much!
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, null,
11 Posts,
Join Date Jan 2010,
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cool ,downloading now. always like the shader as it seem to have a more artistic feel to it.
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, veteran polycounter,
4,390 Posts,
Join Date Oct 2004,
Location Uk(London)
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Win!
Grats with the release guys!!
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, dedicated polycounter,
1,826 Posts,
Join Date Aug 2007,
Location derp land
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Ah, sweet 
Going to give it a try right away.
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, polycounter,
1,095 Posts,
Join Date May 2010,
Location Norway
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awesomeaards! ^^
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, dedicated polycounter,
1,868 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
, polycounter,
862 Posts,
Join Date Sep 2009,
Location Bulgaria, Troyan
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Thanks guys, can't wait to try this out
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, triangle,
481 Posts,
Join Date Oct 2004,
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Awwwwwww yeeeeeah!
Awesome, Thanks a bunch! Loved 1.6, can't wait to give this a spin tomorrow. 
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, polycounter,
1,140 Posts,
Join Date Mar 2007,
Location London, UK
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thought you were going to wait for me to finish the example asset, but whatever... congrats on the release.
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, polycounter,
1,097 Posts,
Join Date Jun 2008,
Location the slums of shaolin
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awesome. cant wait to re-render my folio pieces.
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, dedicated polycounter,
1,401 Posts,
Join Date Dec 2009,
Location Texas, USA
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yesssssssssssssssssssssssssssssssssss!
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, line,
93 Posts,
Join Date Oct 2010,
Location Paramount
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Ok so I seem to be having issues. When I first tried installing I got this error.
So I read the help and then ran max as administrator snd installed using the Run Script function in max. The shader seemed to have installed fine. I loaded it to one of my empty slots and applied it to a model I am working on. I try to use a preset or load a texture into one of the slots I get an error. A seemingly different error depending on what I try to do.
Here is a picture of the errors. (The top image is when I try to load an image into the diffuse slot - The bottom image is when I try to 'Apply Preset Without Light Creation')
I was getting a different error when I tried to 'Create your save onmi lightscene' that I can't seem to reproduce now. It said something about referencing a deleted object.
And this last image is what happens to the material UI after I try to load something in to the diffuse slot.
- I am using max 2012 64-bit (Made sure to get all Hotfixes and updates)
- I made sure that my video drivers are up-to-date
I don't know if any or all of this is relevant but I tried supplying as much information as I could, sorry if it is to much or not in the right place. (Edited for spelling errors)
Last edited by Dismembered; 08-30-2011 at 04:06 PM..
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, spline,
170 Posts,
Join Date May 2010,
Location Near - Charlotte, NC
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Just downloading now, cant wait to try this bad boy out. Thanks guys ^_^
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, line,
52 Posts,
Join Date Feb 2008,
Location Wellington, New Zealand
, triangle,
416 Posts,
Join Date Nov 2005,
Location Los Gatos, CA
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