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Modular meshes and microfractures

greentooth
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marks greentooth
I'm sure a lot of people have run into this - you have two modular sections of geometry, snapped together with verts in exactly the same place ... and yet on the seam between the two modular pieces you get small glittery lighting artifacts.

Is there any way to solve this without actually putting an intersecting geometry seam between EVERY modular piece? What's the secret? How do you guys deal with it? Is it even possible to create seamless surfaces with modular sections of geometry?

I can post images if needed, but its pretty hard to show in a screenshot - in motion its pretty a pretty obvious artifact.

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