So I am having issues rendering my HP in Scanline:
-I am using Max 2012 (I made sure to get all the hotfixes, service packs, and updated my drivers)
-I am using
this exact setup for all three screenshots I have posted
I am trying to figure out why none of my detail is showing up in my renders and the shadows seem to hide everything.
This image is a render using the above specs: (Please ignore the fact that not all the splines are rendering forgot to tick them on
)
This image is a ScreenGrab using
this script: (I think I figured out that this is a conflict with nitrous, although I am not sure)
This is a straight screen grab using Alt + Prnt Scn using realistic view: (This is closest to what I am trying to achieve)
Replies
You can turn it off here: Customize->Preferences->Gamma and LUT->Enable Gamma/LUT Correction
Try that
@perna - I acutally wasn't using any supersampler
@Stromberg - Thanks that seemed to have worked. For both the ScreenGrab and the renders. I don't understand the technicalities but it worked.
I have run across another issue that, idk if anyone uses the capture viewport script I posted, but, I can only seem to capture in one resolution(1228x646). Anyone encountered this?
http://www.laurenscorijn.com/viewportshaderversions/Tools-GrabViewport.rar
Main page: http://www.laurenscorijn.com/viewportshader