Author : jdvi


Reply
Reply
 
Thread Tools Display Modes
Rexxigar's Avatar
Old (#1)
I recently got out of a contract position with a studio where I did a lot of editor work, causing me to feel my skills and knowledge with the game industry have gone very lax. I want to work on new stuff for my portfolio, but feel intimidated by what I need to put out in the industry to compete. This causes me intern to doubt my skills and prevents me from doing work. I am some what confused on how I should break this cycle and what, what I need to know to be a successful environment artist. Would any of you be able to offer me insight and advice on remedying the situation?

Rexxigar,
Offline , null, 4 Posts, Join Date Aug 2011, Location Maryland Send a message via AIM to Rexxigar Send a message via MSN to Rexxigar Send a message via Skype™ to Rexxigar  
   Reply With Quote

leilei's Avatar
Old (#2)
We should have a 'motivational loss intervention' forum. It's not just you, it happens to a lot here. Obviously speaking, procrastination can be the artist's worst enemy.

I know that sounded like a lame uninsightful response, but best wishes.

Last edited by leilei; 08-15-2011 at 05:53 PM..
fine. If you don't want me to do art, then I won't.
Offline , dedicated polycounter, 1,343 Posts, Join Date Sep 2007,  
   Reply With Quote

Mcejn's Avatar
Old (#3)
Get to work, now.

Nobody whips out fucktastically good art instantly. Takes time, hard time. You don't put in the time, nothing will happen.
martin ocejo - Big Red Button
Speed Sculpts
Offline , triangle, 421 Posts, Join Date Apr 2009, Location Los Angeles  
   Reply With Quote

Joshua Stubbles's Avatar
Old (#4)
Quote:
Originally Posted by leilei View Post
We should have a 'motivational loss intervention' forum.
Seriously.
There have been 20 posts in the last month about this. USE THE SEARCH FUNCTION. You can get results in on the first 3 pages. Stop plugging the forum with the exact same threads, which all get the exact same answers. Please look in THOSE threads for answers.
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,236 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
   Reply With Quote

Gav's Avatar
Old (#5)
I'm not going to rage AGAIN about why these threads are stupid and pointless so:


Last edited by Gav; 08-15-2011 at 06:36 PM..
Offline , dedicated polycounter, 1,346 Posts, Join Date May 2005, Location Boston, MA Send a message via MSN to Gav  
   Reply With Quote

Ace-Angel's Avatar
Old (#6)
I think we seriously need a master thread for this issue. The first post could be how to use the Pomodori technique when stuck for ideas or using a Picke-Me program to randomly pick an image from an archive and for you to start speed sculpting it or something.
There's a very good chance that I experienced MORE problems, then all the internet put together in the area of 3D. Talk about being original for once...
Offline , veteran polycounter, 4,502 Posts, Join Date Apr 2011, Location Canada  
   Reply With Quote

Rexxigar's Avatar
Old (#7)
I do apologies I didn't meant o make a fuss with this thread. It was just a problem I was having and was hoping for some assistance with it. So again I apologies for any turmoil this causes. I will look through some of the other previous posts on this issue via search.

Thanks again.
Offline , null, 4 Posts, Join Date Aug 2011, Location Maryland Send a message via AIM to Rexxigar Send a message via MSN to Rexxigar Send a message via Skype™ to Rexxigar  
   Reply With Quote

Jungsik's Avatar
Old (#8)
Quote:
Originally Posted by Mcejn View Post
Get to work, now.

Nobody whips out fucktastically good art instantly. Takes time, hard time. You don't put in the time, nothing will happen.
this.
Offline , polycounter, 797 Posts, Join Date Nov 2009, Send a message via Skype™ to Jungsik  
   Reply With Quote

JacqueChoi's Avatar
Old (#9)
No offense but I never feel this way. There's at least 10 areas in my work I am actively trying to improve, and I just don't have enough time to do everything I wish I could.

I'm starting to wonder if 3D might not be for people who aren't motivated or passionate about it.

I'm pretty sure Jimi Hendrix never said "I don't feel like playing guitar".

Last edited by JacqueChoi; 08-15-2011 at 08:55 PM..
Jacque Choi
Lead Character Artist
Eidos Montreal - Thief
Offline , card carrying polycounter, 2,265 Posts, Join Date Aug 2006, Location Montreal QC, Canada Send a message via MSN to JacqueChoi  
   Reply With Quote

ae.'s Avatar
Old (#10)
Suicide is the only way out!
Environment Artist @ Digital Extremes
www.aelevel.net / LinkedIn
Offline , dedicated polycounter, 1,787 Posts, Join Date Oct 2008, Location Vancouver, BC  
   Reply With Quote

frell's Avatar
Old (#11)
From my experience

The more you practice, the better you get
The more you try, the more you become familiar with
The more you learn, youll soon have a huge database in your head of how to conquer almost any encounter, then go back to step one.

I was in a slump too and my thread is about 2 pages back, and the comments pushed me to try again and I pushed out my best work so far.

Im not an environment artist so I can't help you there, but really the only hard part for me is opening max for the first time, then im off like a rocket!

Last edited by frell; 08-15-2011 at 09:09 PM..
Offline , card carrying polycounter, 2,172 Posts, Join Date Mar 2010, Location Were I can art  
   Reply With Quote

DEElekgolo's Avatar
Old (#12)
You know, I just heard of this like 5 minutes ago.
Ill just post it here.
http://www.seventhsanctum.com/random.php
Offline , triangle, 435 Posts, Join Date Dec 2008, Send a message via AIM to DEElekgolo Send a message via MSN to DEElekgolo  
   Reply With Quote

Slum's Avatar
Old (#13)
reddit.com
Offline , veteran polycounter, 3,637 Posts, Join Date Jul 2005, Location Texas  
   Reply With Quote

makecg's Avatar
Old (#14)
We can't help with your motivation problems. Realize that nobody can do the work for you . You have to work hard for what you want to achieve in life. Nobody can do that for you. so making threads like these are really pointless.

- also agree with ae.

Last edited by makecg; 08-15-2011 at 11:59 PM..
Online , polycounter, 889 Posts, Join Date Jan 2010, Location Gresham, Oregon Send a message via AIM to makecg Send a message via Yahoo to makecg Send a message via Skype™ to makecg  
   Reply With Quote

SimonT's Avatar
Old (#15)
I understand anyone who isn't able to see the right path because of all the possibilities and needs of the industry. The truth is that you just have to start with anything. You will find the way by moving on it. E.g. attend a life drawing course. That will push your drawing skills, fills up your portfolio and gives you new people to meet
Offline , polycounter, 983 Posts, Join Date Feb 2006, Location Aachen, Germany  
   Reply With Quote

Ruz's Avatar
Old (#16)
I sympathise, because recently I have been struggling to find motivation too and I have never had a problem with that before. I have been doing art stuff since 1988 and its only in the last year or so where I just can't be arsed even to turn on the computer sometimes.
http://www.mikerusby.com/
I thought Gore Vidal was a hairdresser then I looked him up and found he wasn't..
Offline , veteran polycounter, 4,391 Posts, Join Date Oct 2004, Location Uk(London)  
   Reply With Quote

[HP]'s Avatar
Old (#17)
Quote:
Originally Posted by Slum View Post
reddit.com
ahah, this.
Offline , dedicated polycounter, 1,827 Posts, Join Date Aug 2007, Location derp land  
   Reply With Quote

TeeJay's Avatar
Old (#18)
Quote:
Originally Posted by Ruz View Post
I sympathise, because recently I have been struggling to find motivation too and I have never had a problem with that before. I have been doing art stuff since 1988 and its only in the last year or so where I just can't be arsed even to turn on the computer sometimes.
This.

I'm 27, and up until about a year ago, I'd be drawing, painting, making 3D stuff without a second of hesitation and had been that way since I was a kid. Now it just feels like a chore to even take out the sketch book, and despite taking breaks of a month or more, I sit down to do a project and get mindlessly bored after about 5 minutes and just go do something else.

However, someone recommended I read this book this book and listen to this podcast:

http://www.5by5.tv/b2w

and both of those helped somewhat.

This problem is very common, and very real, ok so some people don't suffer from it, but those people are lucky, and if it wasn't such a common problem among creative people, books and podcasts like the ones I linked wouldn't exist.

That said, I don't want to be an asshole but there is already 50 of these topics in existence already, may have been an idea to use the search.
Offline , polycounter, 995 Posts, Join Date Jun 2011,  
   Reply With Quote

Saman's Avatar
Old (#19)
Quote:
Originally Posted by JacqueChoi View Post
No offense but I never feel this way. There's at least 10 areas in my work I am actively trying to improve, and I just don't have enough time to do everything I wish I could.

I'm starting to wonder if 3D might not be for people who aren't motivated or passionate about it.

I'm pretty sure Jimi Hendrix never said "I don't feel like playing guitar".
I'm pretty sure he somedays did. People lose motivation sometimes, it's not only because they feel that it's boring or that they're lazy, there are several reasons which add to it. I remember being unsure of myself before, I didn't know if anything I did would be any good and if people would like it. If your self-esteem hits a low then your will to work will dive as well, trust me on this. Also I think people need a goal which they're ready to fight hard for, just getting good at art isn't reason enough. (I for example would like to work in a larger company and be part of the games I love.) However, nobody can tell people what their goals should be as it's very individual, you just have to find it yourselves and be aware of how hard you need to work to get there if necessary.
I don't think these threads are pointless but it would be good if you guys would use the search function more. Since there have already been a few more threads about this you will probably come off as lazy whiners(which I don't think you are). I hope you find your drive soon. Good luck!
Offline , polycounter, 1,128 Posts, Join Date Apr 2010, Location Sweden  
   Reply With Quote

Habboi's Avatar
Old (#20)
I sort of felt like this during my gap year where I was working on projects to improve my portfolio but I eventually got a job and since then I've been doing the odd job for them and working on my own stuff.

Without even realising it, I've improved a great deal just by modelling stuff I enjoy. So my advice is to just make stuff you want to make and you'll get better without even noticing.
Habboi's Portfolio and Blog. - Looking for Work.
Currently working on A Hat in Time - Greenlight

"When in doubt, ask the polycount."
Offline , dedicated polycounter, 1,451 Posts, Join Date May 2010, Location England, a quaint little town just outside London. About 40 minutes away from Moorgate.  
   Reply With Quote

Alberto Rdrgz's Avatar
Old (#21)
This is why you're loosing motivation

http://www.urbandictionary.com/defin...rocrastibation
- Environment Work - [Art Dump] [CGHUB]

Ready at Dawn Studios - [Esc Challenge]
Offline , card carrying polycounter, 2,249 Posts, Join Date Jul 2009, Location Irvine, CA. Send a message via Skype™ to Alberto Rdrgz  
   Reply With Quote

JacqueChoi's Avatar
Old (#22)
Quote:
Originally Posted by Goraaz View Post
I'm pretty sure he somedays did.
Pretty sure he didn't ever.

If not writing or playing, he likely worked on his tone.

The guy could hear the difference between nickel batteries and alkaline. He had nearly a hundred guitars, and obsessively searched for new ways to create unique and different tones. He would float the pickup switch between pickups for a psychedelic sound, would experiment with stereo delays, distortion petals, amps etc, and even played right-handed guitars the opposite way, which would emphasize the treble equalization over the bass.


I think it's safe to say Jimi Hendrix never lost motivation. Just like Michael Jordan likely never got bored of playing basketball.

You simply don't get good at something if you're apathetic. And if you're apathetic about something. If it's a struggle and doesn't come naturally, then it might not be for you.


God there's like 3 classes I wish I had the time and money to take.
Scott Eaton's anatomy class. Jordu Schells sculpting class, that Mental Ray rendering class. Heck, I'd love to do a lot more life drawing, and finish the entries from the last 3 contests I had started.


I don't get how anyone can lose motivation about something they love. It's like someone striving to become a professional athlete being bored of exercise.
Jacque Choi
Lead Character Artist
Eidos Montreal - Thief
Offline , card carrying polycounter, 2,265 Posts, Join Date Aug 2006, Location Montreal QC, Canada Send a message via MSN to JacqueChoi  
   Reply With Quote

[HP]'s Avatar
Old (#23)
I guess not all of us are obsessed.
Offline , dedicated polycounter, 1,827 Posts, Join Date Aug 2007, Location derp land  
   Reply With Quote

JacqueChoi's Avatar
Old (#24)
Quote:
Originally Posted by [HP] View Post
I guess not all of us are obsessed.
I really don't want to sound like a Jackass, but I have to ask.

What's the point of doing this?

You'll never get rich being a 3D Artist. It's not a glamorous field by any means. You're not helping anyone, you'll work long hours. And likely be looking for employment on a regular basis.


If you don't love it, then what's the point? I see soooo many of these threads popping up recently.

Last edited by JacqueChoi; 08-16-2011 at 07:24 AM..
Jacque Choi
Lead Character Artist
Eidos Montreal - Thief
Offline , card carrying polycounter, 2,265 Posts, Join Date Aug 2006, Location Montreal QC, Canada Send a message via MSN to JacqueChoi  
   Reply With Quote

glottis8's Avatar
Old (#25)
I understand what you are talking about JacqueChoi.

There is always something around to keep you growing as an artist. The only block is your state of mind and how one perceives things. So if you have some time, look at art, draw, paint on a canvas, watch tutorials, look at a thread of art and take notes on how they do things, go to a museum, pick up a new software package and play with it. Take an old project and finish it, learn an engine, set to play with materials, learn lighting, improve lighting, different rendering, more rendering, composition, tech definitions... i could keep going.

There is just so much that you can ponder and learn and journey through. It's just a matter of one being curious enough. More often than not this is how great art is born.
~
Braulio Cejudo - Blog
Lead Artist - 1st Playable Productions
Offline , dedicated polycounter, 1,692 Posts, Join Date Aug 2008, Location Troy, New York Send a message via AIM to glottis8 Send a message via MSN to glottis8  
   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch