Haven't had a great deal of time to work on this and I was pretty lazy over the weekend. Got the rest of the base stuff done and now into zbrush ready to go. Did a bit with the face and just a quick paint-over to get the mood.
Will still change around some proportions, and make the mouth/teeth larger and pushed forward, among other things. Don't really wanna bring in the shoulders more else it looks kind of weird.
The neck also appears much longer from the side, so i'll probably make the head a bit narrower.
Yeah for the most part it's best to avoid them anywhere or hide them in less important areas. In the mesh I made it was just so I could manage it easier. It all gets cleaned up beforehand (speaking of which, the glove base needs to be updated)
As for the time spent It depends on complexity, this for instance isn't that hard (I'm just slightly lazy) and most of the subtools are just pulled from the shape of the body... (gloves, shirt, overalls etc)
Wouldn't worry about time spent tbh.
Should be able to get some actual work done to it tomorrow.