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Mudbox 2012 - Textures across multiple UV Tiles

polycounter lvl 12
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Will Faucher polycounter lvl 12
Hey!

So I currently have an issue with mudbox right now. I have a model with a rectangular texture (or just 2 regular square textures, makes no difference at this point). Basically, I have a character who is essentially "naked" on one UV tile, and the other tile is dedicated to it's armor and equipment.

I place my UV's properly, but when I import a texture in mudbox, it only shows the texture on the UVs that are within the "normal" 1-1 UV space. The UVs that are offset to the next tile cannot load the texture. I can paint on them within mudbox just fine, but when it comes to importing a texture on them, it just won't work.

Yes, my UV's are placed properly, none are overlapping, and there is enough space between each UV shell.

What's causing this?

Thanks in advance!

PS: The texture shows up in UV view just fine, but it won't display the texture on the model itself. :(

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