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created SciFi City
on 05-25-2011 10:21 AM
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, polygon,
505 Posts,
Join Date Nov 2004,
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Finally posted this! awesome job man cant wait to see it finished!
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, dedicated polycounter,
1,787 Posts,
Join Date Oct 2008,
Location Vancouver, BC
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I have to say, this is gorgeous so far. Looking forward to the lighting and more shots ... really nice details.
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, spline,
146 Posts,
Join Date Nov 2010,
Location Amsterdam... The Netherlands
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its dark sector sci fi!
Those screengrabs are really muddy and low res, would be cool to see a bigger one. Looks awesome though
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, triangle,
261 Posts,
Join Date Feb 2008,
Location Irvine, Ca
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thanks Will!
The renders are done with modo's viewport GL render... they only take 3 seconds and are done in your normal 3d viewport... which is really nice to work on the lighting in realtime, the quality just has to be set very low to keep the render updates quick with the GI and all the missive lights.
Once its all textured I'll do some better renders. Started some textures already to take a break from the buildings, but will still take a while.
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, polygon,
505 Posts,
Join Date Nov 2004,
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grrr this is making me weant to step up and start doing more artwork. keep it coming man, looks great!
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, polygon,
649 Posts,
Join Date Sep 2007,
Location Dallas, Texas
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Cool stuffs Mario ! DARKSECTOR SPACE CITY !!!
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Crazy nice, got to feed us with more images. Are you gonna use procedural materials in the final renders, or are you planing a game oriented scene?
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, polygon,
585 Posts,
Join Date Feb 2008,
Location Tarsier Studios, Sweden
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fuuuck. cool project dude.
draw without greed
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, spline,
201 Posts,
Join Date Dec 2010,
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Hey, thanks all
No procedural textures, I'll have to painfully unwrap the larger areas and auto unwrap the rest, then throw tiling textures on it (modeled in hipoly too and baked down) and then all the results will be baked into a custom UV for each building so that I can do custom dirtmaps etc for each... wont be game oriented tho, just hipoly.
The windows and some other things will stay as tiling textures.
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, polygon,
505 Posts,
Join Date Nov 2004,
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Wow, that's crazy man. Very awesome stuff.
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, veteran polycounter,
2,925 Posts,
Join Date Oct 2004,
Location Orlando, FL
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Those are some nice buildings!
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, spline,
152 Posts,
Join Date Nov 2009,
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Oh wow, a StrangeFate post. Cool to see you around.
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, veteran polycounter,
3,304 Posts,
Join Date Oct 2004,
Location Denver, CO
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Wow i really like the design on those towers, you could do wonders if you made an entire scene out of this with lighting and a backdrop!
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, triangle,
310 Posts,
Join Date Aug 2009,
Location Stockholm Sweden
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