Author : disting


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jocose's Avatar
Old (#1)
http://www.gamesindustry.biz/article...er-interactive

More bad news, sorry guys.
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D4V1DC's Avatar
Old (#2)
Damn truly sorry to hear more bad news, good luck to those laid off.

I bet they laid off rock hard talent

Last edited by D4V1DC; 05-20-2011 at 07:37 AM.. Reason: Was so tired... spelling mistakes...
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Cody's Avatar
Old (#3)
Bummer. I feel your pain dudes. Good luck to those affected.
Environment Artist on ELDER SCROLLS ONLINE
at Zenimax Online Studios
Offline , dedicated polycounter, 1,357 Posts, Join Date Feb 2007, Location Denver, Colorado Send a message via AIM to Cody  
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Wahlgren's Avatar
Old (#4)
Shit sucks. All artists too right? Usually is
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Orgoth02's Avatar
Old (#5)
Man the Seattle area is really getting hit hard right now. Best of luck to everyone
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NordicNinja's Avatar
Old (#6)
Yeah, they are just down the street. That's really terrible to hear.
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TortillaChips's Avatar
Old (#7)
That sucks, is it just because they finished Socom 4?
Character Artist
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Offline , polygon, 584 Posts, Join Date Jan 2009, Location York  
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Joshua Stubbles's Avatar
Old (#8)
Quote:
Originally Posted by TortillaChips View Post
That sucks, is it just because they finished Socom 4?
So they say. But you never know. This is a really skeezy practice that's been going on the last few years since the economy started drooping. Make a game, fire the art team. Pisses me off to no end. The larger the studio, the more money oriented it gets and with that the leadership cuts corners wherever it can.
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
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PolyHertz's Avatar
Old (#9)
Didn't Socom 4 bomb due to it being released just as PSN went down?
(V) (;,,;) (V) woopwoopwoopwoop
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ericdigital's Avatar
Old (#10)
Quote:
Originally Posted by PolyHertz View Post
Didn't Socom 4 bomb due to it being released just as PSN went down?
Yea I'm curious if this is unfortunate collateral damage because of the whole PSN thing.

Hope everyone lands on there feet
Offline , polygon, 725 Posts, Join Date Sep 2008, Location Austin, Tx Send a message via AIM to ericdigital  
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Thegodzero's Avatar
Old (#11)
and now it's dead...
http://kotaku.com/5897953/sony-confi...nd-mags-studio
Brandon Nobbs, World Artist
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GarageBay9's Avatar
Old (#12)
Damn. They've been cranking out awesome stuff since MechWarrior 3.
Offline , polygon, 697 Posts, Join Date Sep 2009, Location Snoqualmie Valley, WA Send a message via ICQ to GarageBay9  
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okkun's Avatar
Old (#13)
Quote:
Originally Posted by Thegodzero View Post
Damn, they've been around forever it seems.

Valkyrie is Hiring and I'm pretty sure WB & 343 is looking for people as well. Might be others in the area as well.
-oKKun

VALKYRIE ENTERTAINMENT

Always looking for talented artists - on site Seattle or freelance
Offline , polygon, 572 Posts, Join Date Jan 2005, Location Seattle WA  
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Alberto Rdrgz's Avatar
Old (#14)
wow, i keep coming back here for bad news, hope everyone lands something soon.
- Environment Work - [Art Dump] [CGHUB]

Ready at Dawn Studios - [Esc Challenge]
Offline , card carrying polycounter, 2,249 Posts, Join Date Jul 2009, Location Irvine, CA. Send a message via Skype™ to Alberto Rdrgz  
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Vio's Avatar
Old (#15)
Quote:
Originally Posted by Joshua Stubbles View Post
So they say. But you never know. This is a really skeezy practice that's been going on the last few years since the economy started drooping. Make a game, fire the art team. Pisses me off to no end. The larger the studio, the more money oriented it gets and with that the leadership cuts corners wherever it can.
I think that practice or pattern is just awful for innovation too. Like the lay off's at Relic and Vigil the people in charge of managing the money are cutting off ambitious projects and without ambition games will keep their current content limitations.
Offline , spline, 247 Posts, Join Date Mar 2012,  
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