I'm Tobias Lotz, a freelance environmental and prop artist.
I have a solid knowledge of Low/high poly modeling and texturing, mainly using Modo / 3D'smax and Adobe Photoshop, I am also able to use ZBrush and have a good understanding of UDK. Also have some experience with using Maya.
For more information or other inquires/CV etc, drop me a message at
or a message through this forum