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Agrippa the Battle Toad

Hey all,

After having watched these forums for quite some time and seen the brilliant work turned out, I thought I had better start posting some work of my own.

This is a high poly sculpt I did a while back in order to learn some more hard surface techniques in zbrush. The mesh is a lil decimated for rendering purposes, so that explains a bit of the artifacting on the skin. I'm hoping to build the low poly rather soon and aiming for a 2k diffuse, spec, normal.

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