news
forum
wiki
about
contact us
us shop
eu shop
twitter
Author :
Team Oldschool
User Name
Password
Remember Me?
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Polycount Forum
>
3D & 2D Videogame Art
>
Pimping and Previews
[WIP] Demonic Ceraste
(#
1
)
Svelock
created
[WIP] Demonic Ceraste
on 04-11-2011 02:00 AM
My first real project in ZBrush, it's a demonic creature that harvest soul with his chest mouth, I know there's a lot of thing to improve..
Offline
, null,
6 Posts,
Join Date Dec 2010,
Location Belgium
Svelock
View Public Profile
Send a private message to Svelock
Find all posts by Svelock
(#
2
)
frell
on 04-11-2011 03:12 PM
This is a very interestingly creepy design and you should keep pushing it man!
I'd say flesh out some of the areas right now, he looks like a stick bug. Also hit P in zbrush to turn perspective on, it will help.
Offline
, card carrying polycounter,
2,204 Posts,
Join Date Mar 2010,
Location Were I can art
frell
View Public Profile
Send a private message to frell
Find all posts by frell
(#
3
)
Svelock
on 04-12-2011 08:16 AM
Thank you sir !
Yeah his legs looks kinda thin now that you say it, I'll add moar muscle right away.
Offline
, null,
6 Posts,
Join Date Dec 2010,
Location Belgium
Svelock
View Public Profile
Send a private message to Svelock
Find all posts by Svelock
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Display Modes
Linear Mode
Switch to Hybrid Mode
Switch to Threaded Mode
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Forum Rules
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
3D & 2D Videogame Art
Pimping and Previews
Technical Talk
UDK
Crytek Sandbox
Unity
Polycount Showcase
Digital Sketchbooks
General Forums
General Discussion
Archives
Contests And Challenges
Contests and Challenges - the ESCAPE
Contests & Challenges Archives
Contests and Challenges - the Voynich Manuscript
Steam Workshops
Dota 2
Team Fortress 2
Work Opportunities
Full time/Part time work (In-house, paid job opportunies)
Remote / Contract work (Freelance)
Royalties or Post-Launch Compensation Work
Unpaid Work (General requests, mod teams, niche projects, etc.)
Community
The Q-Branch Quote game!
news
forum
wiki
about
contact us
us shop
eu shop
twitter
Copyright 1998-2012 A. Risch
Contact Us
-
polycount
-
Archive
-
Top