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BARDLER's Avatar
Old (#1)
I am trying to model a couch as the book I am reading recommends this as good practice with NURBS. Ref picture I picked http://www.sleepshop.co.za/images/Mo...ouch_large.JPG

Here is my issue I currently have the basic shape of my couch except I can not get a surface for the front/back.

I would imagine I would just do a planar surface but it does not work, maya gives me a warning and just saying cannot do that. I really have no clue how to about doing this since the book did not go into super fine detail about patching in more complicated surfaces.

If you think I am approaching this all wrong please give me a hint on the right way to start a NURBS model like this.

Any help would be appreciated, thanks!
"I greatly appreciate any advice, tips, tricks, knowledge, feedback and/or any critique on my work." Thanks!
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Offline , polycounter, 791 Posts, Join Date Mar 2011,  
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r_fletch_r's Avatar
Old (#2)
Why have you chosen to model in nurbs? Unless you have a specific reason to be using them you'd probably be better of learning to poly model.
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passerby's Avatar
Old (#3)
why not just do SubD modeling
Offline , card carrying polycounter, 2,233 Posts, Join Date Nov 2010, Location Halifax, NS, Canada  
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BARDLER's Avatar
Old (#4)
Quote:
Originally Posted by r_fletch_r View Post
Why have you chosen to model in nurbs? Unless you have a specific reason to be using them you'd probably be better of learning to poly model.
I am not a fan of NURBS at all but the book suggests to model it using NURBS for practice. I think I could do a decent polygon model of the couch and use SubD's to create the roundness of the couch.
"I greatly appreciate any advice, tips, tricks, knowledge, feedback and/or any critique on my work." Thanks!
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