Originally Posted by haikai
I actually think the competition would be better if it just involved designing an alternative outfit/color scheme for a fighting game character. I'm afraid a lot of entries are going to end up unrecognizable from the originals, but I guess that's where the fun is for a lot of people.
I think the point of this competion IS to find a way to reimagine the character WITHOUT losing the main feautres that make him/her who he/she is. The point of it is to analyze a characters design and find out what makes them who they are, and why those elements are important, and then work from there to invent their own designs keeping the main "elements" intact. I think this challenge is amazing on multiple levels BECAUSE of the amount of thinking and analysis each participant has to do.
For instance for Cammy it's her red gauntlets, her ass, and a miltiary-esque outfit. For Siegfried (who I'm doing) it's the scar, the zweihander and knight-like armor with the occasional scarf or flowy thing.
The fun in this competition is playing with the design of a character, and to see just how far you can push it and make it recognizable to the viewer. In my opinion seeing how far you can push a character into another setting, how you handle the requirements that character needs to make them who they are, and then the technical aspects are why this competition has all the bases covered.
-jumps down from soap box-
lol for reals though from what we've seen from Bogdan so far, I can't wait to see what zany things he comes up with. I mean he painted over a Cammy piece and I thought it was official art, this guy knows what he's doing.