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created [FIGHTER] Soul Calibur, NIGHTMARE, slipgatecentral
on 03-15-2011 10:09 AM
Nightmare is one of my favorite fighting characters of all time. Gonna make him with a little sci-fi twist. Who knows it might go too far and turn into something completely different. Don't feel like making a chick this time.
LATEST:

Last edited by slipgatecentral; 03-29-2011 at 09:49 AM..
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, triangle,
279 Posts,
Join Date Feb 2008,
Location Irvine, CA
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Uh oh's! no chick, looking forward to this. 
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, card carrying polycounter,
2,394 Posts,
Join Date Jan 2005,
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Slip, this is gonna be the most badass Nightmare ever. You haven't even posted anything and I already have a raging hard-on for this entry.
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, polygon,
677 Posts,
Join Date Jun 2010,
Location Michigan
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Awesome choice.
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, card carrying polycounter,
2,398 Posts,
Join Date Oct 2004,
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Hell yeah! Can't wait to see what you come up with!
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, spline,
209 Posts,
Join Date Apr 2005,
Location So Cal
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*plants C4 in slip's computer*
Heheheheheh. *sneaks away*
Not my portfolio site. Updates to come.
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, polycounter,
852 Posts,
Join Date Dec 2010,
Location Los Angeles, CA.
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great... there's my idea out of the window!
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, veteran polycounter,
4,305 Posts,
Join Date Nov 2004,
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Oh fuck, Nightmare is so awesome : D. I can't wait to see this!
-sharktastic-
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, line,
52 Posts,
Join Date Jan 2011,
Location Kelowna, BC
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nightmare is also a fav of mine. cant wait to see how you redo him.
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, spline,
244 Posts,
Join Date Mar 2010,
Location Richmond
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Fuck yeah
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, card carrying polycounter,
2,265 Posts,
Join Date Aug 2006,
Location Montreal QC, Canada
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This sounds like a lot of fun, always loved Nightmare. Good luck with it.
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, polycounter,
1,046 Posts,
Join Date Dec 2008,
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I was wondering who was going to pick nightmare! I'm glad its you, Slip!
As soon as I saw the title I thought 'Hard surface sci-fi twist incoming!' :P
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, dedicated polycounter,
1,610 Posts,
Join Date Oct 2008,
Location UK
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Awsome Nightmare has always been my favorit in Soul Calibur, I hope you dont mind I am going to do Nightmare as well but not doing the same idear, cant wait to see how yours turn out. good luck.
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, vertex,
42 Posts,
Join Date Feb 2011,
Location Nottingham
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well, i'm fucked...
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, polycounter,
1,278 Posts,
Join Date Jun 2009,
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Блин. А я как-то думал, что выиграть будет легко. ;)
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, spline,
138 Posts,
Join Date May 2010,
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Happy to see you entering, mate. Best of luck.
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, veteran polycounter,
3,866 Posts,
Join Date Feb 2005,
Location Malmö, Sweden
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Thanks for support although I havent really started yet, can't force myself to get up from the couch (too much meat consumed), so instead I did a small research regarding this character.
So, what makes Nightmare a Nightmare? Despite some drastic changes to design that occured to him with each new sequel, there's always a few key features that remained almost untouched. Here
so could I try to replace those by some tech shit?
On serious note, I'm leaning toward more iconic and clean design (from 2nd game I believe), the top-left, because latest one from SC4 little messy and whole mid-section is missing, which I find disturbing
At this point I dont even know should I bother concepting, it's all right here, minor changes to silhouette and plate pieces to make him look more mech/robotic
Last edited by slipgatecentral; 03-15-2011 at 09:52 PM..
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, triangle,
279 Posts,
Join Date Feb 2008,
Location Irvine, CA
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Fucking badass!
Dude I challenge Cyber Nightmare to a duel with Cyber Chun Li when we are finished. Pose them up in a old school Mortal Kombat versus fighting Stance!!
Last edited by Hazardous; 03-17-2011 at 05:32 PM..
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, dedicated polycounter,
1,387 Posts,
Join Date Sep 2007,
Location Widgee, Australia
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Great Idea in terms of the research. I was doing the same but didn't think to lay it out as greatly as you did. I'm glad you're going with SC2 NIghtmare, he was the best. 3 was pretty good too though. Really excited about what you're doing. 
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, line,
94 Posts,
Join Date Sep 2010,
Location Dallas Tx
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awesome approach to break down the character  . Though you mention you prefer a clean look will this live up to a nightmarish look?
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, line,
89 Posts,
Join Date Sep 2008,
Location Tampa FL
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Quote:
Originally Posted by walknTalknMonkey
awesome approach to break down the character  . Though you mention you prefer a clean look will this live up to a nightmarish look?
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I mean this:

It looks cool in game, but I'd like to avoid this level of complexity. Though I fucking love the toes!!!
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, triangle,
279 Posts,
Join Date Feb 2008,
Location Irvine, CA
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OK makes more sense now. So it more about using relative elements in the design than a mathematical equation of garbage. cool
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, line,
89 Posts,
Join Date Sep 2008,
Location Tampa FL
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Quote:
Originally Posted by slipgatecentral
... and whole mid-section is missing, which I find disturbing.
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Disturbing in a non-nightmarish way?
I am really looking forward to what you do with it, I expect nothing short of spectacular!
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, spline,
241 Posts,
Join Date Feb 2010,
Location Grand Rapids, Michigan
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Looking forward to it man! This plus SciFi = BiWinning!
Also, interesting profile pics you and FirstKeeper have.  Any particular reason why?
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, triangle,
266 Posts,
Join Date Feb 2009,
Location Dallas, TX
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I couldn't even imagine how many artistic and inspirational characters are in fighting games!
Looks great 
Good luck!
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, line,
83 Posts,
Join Date Oct 2010,
Location Ukraine
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