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Zerecese's Avatar
Old (#1)
Gonna be creating a fully playable Orc character for UT3 (new skin over the default male rig). I have some (badly drawn) concept art that I will be posting soon. Stay tuned.
Offline , null, 15 Posts, Join Date Feb 2011,  
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Swizzle's Avatar
Old (#2)
It's usually a good idea to have something to show before you actually start a thread so people can give you feedback.
Offline , card carrying polycounter, 2,324 Posts, Join Date Dec 2007, Location Fremont, CA  
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Super Happy Cow's Avatar
Old (#3)
You're crazy swizzle.
Not my portfolio site. Updates to come.
Offline , polycounter, 863 Posts, Join Date Dec 2010, Location Los Angeles, CA.  
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khatake's Avatar
Old (#4)
Staying tuned.
Offline , null, 10 Posts, Join Date Jun 2010,  
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Pix's Avatar
Old (#5)
Quote:
Originally Posted by Swizzle View Post
It's usually a good idea to have something to show before you actually start a thread so people can give you feedback.
Nothing but to agree, it's sort of pointless to make a thread without content.

I assume you did not start yet, I hope your inspiration is there, so soon we'll see some content.
Offline , triangle, 320 Posts, Join Date Nov 2010, Location London  
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achillesian's Avatar
Old (#6)
too many loops, use anatomical reference, tusks are too big, looks too warcrafty
Offline , dedicated polycounter, 1,687 Posts, Join Date Sep 2009,  
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ZacD's Avatar
Old (#7)
Use more polygons!
Online , polycounter, lvl. 13, 7,246 Posts, Join Date Jul 2009, Location Columbus Ohio Send a message via MSN to ZacD  
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Dashtoronto's Avatar
Old (#8)
his penis is too big and too green. Also, needs less warts.
Offline , spline, 168 Posts, Join Date Nov 2010,  
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xXm0RpH3usXx's Avatar
Old (#9)
Quote:
Originally Posted by achillesian View Post
too many loops, use anatomical reference, tusks are too big, looks too warcrafty
as if "lloking warcrafty" would be bad per se
Offline , polygon, 579 Posts, Join Date Sep 2010, Location Kiel, Germany Send a message via ICQ to xXm0RpH3usXx Send a message via MSN to xXm0RpH3usXx  
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sltrOlsson's Avatar
Old (#10)
Yeah, maybe change the color a bit from 40% gray? Can't see it :/
Valdemar Nyhlén - Environment artist at Avalanche STHLM
Everything stated by me is my personal opinion and it is not in any way related to Avalanche, if not stated so.
Offline , dedicated polycounter, 1,390 Posts, Join Date Oct 2009, Location Stockholm, Sweden  
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Slash's Avatar
Old (#11)
The alpha should not be 100% black.
Offline , polygon, 551 Posts, Join Date Oct 2004, Location Norway  
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Wonkey's Avatar
Old (#12)
I want to show you a picture of my new Car! I hope you like it. Sorry, It won't be built for another 3 years.
Offline , triangle, 313 Posts, Join Date Apr 2010, Location San Francisco Bay Area Send a message via Skype™ to Wonkey  
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DDuckworth's Avatar
Old (#13)
He needs more dicks!
Offline , triangle, 438 Posts, Join Date Nov 2010,  
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Free_Fall's Avatar
Old (#14)
whats this, I can see chars or dicks D:
Offline , triangle, 294 Posts, Join Date Nov 2010,  
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Skamberin's Avatar
Old (#15)
Why does the dick have such intricate details while the rest of the body is so sloppy?
Offline , dedicated polycounter, 1,493 Posts, Join Date Mar 2010, Location Norway Send a message via MSN to Skamberin  
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Erik Rönnblom's Avatar
Old (#16)
Quote:
Originally Posted by Skamberin View Post
Why does the dick have such intricate details while the rest of the body is so sloppy?
the new industry standard for next-gen games is to have a separate 4096*1024-texture for dicks. I bet he just started working on that one first.
Offline , line, 50 Posts, Join Date Jan 2011, Location Stockholm, Sweden Send a message via MSN to Erik Rönnblom Send a message via Skype™ to Erik Rönnblom  
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DDuckworth's Avatar
Old (#17)
Quote:
Originally Posted by Erik Rönnblom View Post
the new industry standard for next-gen games is to have a separate 4096*1024-texture for dicks. I bet he just started working on that one first.
Actually in this case it's a first person shooter from the perspective of the dick so it needs the most detail around that area since it will be so close to the camera, you are right about the map size though
Offline , triangle, 438 Posts, Join Date Nov 2010,  
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Free_Fall's Avatar
Old (#18)
dicks?
Offline , triangle, 294 Posts, Join Date Nov 2010,  
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drelectro's Avatar
Old (#19)
best camouflage texture i've ever seen!
Offline , line, 81 Posts, Join Date Mar 2010, Location Berlin  
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RJBonner's Avatar
Old (#20)
Blaspahmy, I see no Dicks!!
It is not difficult to get a job. It's difficult to get a good portfolio.
-Poopinmymouth
pennyarcade
http://eddieble.deviantart.com/
http://conceptart.org/forums/showthr...r-2d-3d-Artist
Offline , polygon, 746 Posts, Join Date Nov 2010, Location whiteman MO  
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luke's Avatar
Old (#21)
Offline , polycounter, 773 Posts, Join Date Sep 2009, Location Cambridge, England Send a message via MSN to luke  
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[SF]Three9's Avatar
Old (#22)
although I love me some dick references... ^ is win

/endthread




also, I can't wait to see OP's response to all of this
Offline , polygon, 590 Posts, Join Date Jun 2009, Location Orlando, FL Send a message via Skype™ to [SF]Three9  
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DDuckworth's Avatar
Old (#23)
Quote:
Originally Posted by [SF]Three9 View Post
although I love me some dick references... ^ is win

/endthread




also, I can't wait to see OP's response to all of this
I almost get the feeling he is too ashamed to come back
Offline , triangle, 438 Posts, Join Date Nov 2010,  
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Matroskin's Avatar
Old (#24)
lol, when i post actual stuff i get less replies than a content-less thread like this
Hmm, i think i should re-consider if i post images on my threads in the future hehe.

Or should it be a new kind of trolling which has mutated into a less obvious one ;)
Offline , polygon, 592 Posts, Join Date Aug 2007, Location Montreal, Canada  
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slipgatecentral's Avatar
Old (#25)
I like it, let's keep it this way, kinda tired of awesome pictures all around
Offline , triangle, 280 Posts, Join Date Feb 2008, Location Irvine, CA Send a message via Skype™ to slipgatecentral  
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