Sorry for the lack of updates. I've had little time to work on critiques because of school. Anyways, I'd appreciate any feedback again on lighting, proportions, and anything else.
I'm going to re-model and texture sandbags soon.
I'm trying to achieve a semi-warm scene with cool shadows. I've barely scratched the surface on lighting by adding only one dominant directional light with a warm hue. I'm manipulating the shadow color by changing the environment hue in world properties. I haven't been able to achieve my vision yet. Are there any post processing, lighting, or other tips/tricks I should know before I advance? Thanks! Any advice is welcome.