Author : winged doom


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Mutt's Avatar
Old (#1)
I'm a bit new to this forum, so I hope no one minds helping me out. This is a character I finished and was hoping to use on a demo reel. I would like to know what you all think.
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Offline , null, 5 Posts, Join Date Dec 2010,  
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af3d's Avatar
Old (#2)
Ice Age?
Offline , spline, 135 Posts, Join Date Feb 2010, Location Los Angeles, CA  
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Mutt's Avatar
Old (#3)
No. What? Do you mean Scrat? I guess the long nose looks similar, but no it's not supposed to be him. It is a separate thing altogether.
Offline , null, 5 Posts, Join Date Dec 2010,  
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Nacon's Avatar
Old (#4)
I'm gonna have to agree with af3d, Scrat came up in mind when I looked at it.
As for demo reel, either make him Scrat or start over, something different. :/
Offline , null, 15 Posts, Join Date Jan 2011,  
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LateWhiteRabbit's Avatar
Old (#5)
I immediately thought of Scrat as well. Anyway, it looks pretty nice, but it would be great to see some wireframes and hear what you intend for the character besides it going into your demo reel.

Is it meant for animation, is it supposed to be a real-time game character, etc? It looks pretty high poly, like it has been turbo-smoothed. What's the tri-count on it?
Offline , spline, 104 Posts, Join Date Jan 2011, Location Southern U.S.  
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Mutt's Avatar
Old (#6)
I'm starting to hear the Scrat thing a lot. Oh, well. The polygon count on him is 7,083 and the tri-count is 13,946. I'm using Maya right now and I'm intending him for animation. I was also thinking of adding fur, but I don't have that started yet.
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