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willy-wilson's Avatar
Old (#1)
I will be getting my portfolio up soon but was wondering about the site design (quickly done in photoshop, please ignore site content) in terms of being quick and efficient enough to get to content before going on to the next step.


New




Old


Last edited by willy-wilson; 01-18-2011 at 04:07 AM..
Offline , polygon, 732 Posts, Join Date Mar 2009, Location Tucson, AZ Send a message via AIM to willy-wilson Send a message via MSN to willy-wilson  
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TortillaChips's Avatar
Old (#2)
Yeah I like the design. If that's the first thing you see when you go onto pixelgent.com then that's the quickest and most efficient that you can get really.
Character Artist
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SanderDL's Avatar
Old (#3)
I would change the links to a white colour. That way they stand out and it will be easier to see what's a link and what's not.
Environment artist - portfolio
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willy-wilson's Avatar
Old (#4)
redesign update, better?
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limesimme's Avatar
Old (#5)
Even though I liked the old one, this one looks better!
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Purplepaint's Avatar
Old (#6)
I like the new design, definitely enjoy the logo
Portfolio


Currently Seeking a Student Job Placement
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jimmypopali's Avatar
Old (#7)
Is the brown and grey clashing?
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natetheartist's Avatar
Old (#8)
Good sir, I went to your website and it hastily called me a nancy boy.

I'll have you know that I am no nancy boy. In fact, I'm quite the brute for a gamedev of my limmited weight. I do believe I am insulted sir.

Also, I like your site design, just make sure that one of the first things people see along with the site title is your actual name.
Contact info is a good idea as well.
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moose's Avatar
Old (#9)
looks slick is a search necessary? Its a cool idea - just curious if you actually neeeeeed it
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-Em'-'s Avatar
Old (#10)
New is a lot better than old ^^
It let contents breath and is very simple so the eye can find the information very quickly, i like it !
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willy-wilson's Avatar
Old (#11)
the search would only be there on the blog page i may leave it out entirely, i have it coded very bad but it works. the navigation is top to bottom in IE though because it doesn't support some of the html5 and css3 elements i used as of yet.

Its very easy to add and remove content to witch was the main goal. i just have to figure out how to make this main part my tumblr theme now to intigrate a blog.
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Snader's Avatar
Old (#12)
Why do you feel you need to use HTML5 and CSS3 for this?

Also, the logo currently looks sorta broken because it matches the BG color and as thus looks like transparent flat shapes instead of shaded volume.
Geospheres rule, regular spheres drool!
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willy-wilson's Avatar
Old (#13)
i don't but for some reason things were a lot easier with it, ill fix that IE issue though because its the only issue iv'e had.
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scotthomer's Avatar
Old (#14)
I really like the idea, ive been thinking about doing something similar if i ever get any spare time. The pixel art really takes me back, definitely keep that as your calling card, i think people will identify you by it. Although, nancy boy or not, the grey and brown does clash somewhat.

Good work
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willy-wilson's Avatar
Old (#15)
its now up blog and all. the rss feed does nothing yet and the about me is lorum and there is no content but its up and working.

and what grey are you talking about btw? its all shades of brown.

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Ghostscape's Avatar
Old (#16)
I believe they're talking about the cool grey that you use as a background for your showpiece images. The mix of warm and cool colors is clashing.
Portfolio - www.ghostscape.com
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scotthomer's Avatar
Old (#17)
Yeah that was what i was refering to, then again you did say to ignore that, so im just being picky. Reminds me alittle bit of my habbo hotel days, i used to love pixel art.


Quote:
Originally Posted by Ghostscape View Post
I believe they're talking about the cool grey that you use as a background for your showpiece images. The mix of warm and cool colors is clashing.
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willy-wilson's Avatar
Old (#18)
oh thats just the default maya background, thats not what im actually going to use. right now it looks like this


Last edited by willy-wilson; 01-18-2011 at 10:11 PM..
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makecg's Avatar
Old (#19)
16 tris is too much !

i'm still thinking you could reduce it more.

Nice site layout, style
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tesher07's Avatar
Old (#20)
Looks amazing but Makecg, how can you reduce that any more...?
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Snader's Avatar
Old (#21)
Remove the bottom, duh.

Wily, how about making everything brown and color them on hover-over?
Geospheres rule, regular spheres drool!
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willy-wilson's Avatar
Old (#22)
Got some new presentations, but i have yet to update the website.

Any feedback would be welcomed, this is some of what im going to be showing at so if you have something to say say it now.

















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Ghostscape's Avatar
Old (#23)
I like your site layout and the work here is awesome.

What are you trying to do with it, though? You've got a mish-mash of mobile-spec cutesy pixel-art stuff, and then a few simple props built towards modern specs. Nothing you're demonstrating is particularly complex or difficult, and the reality is that bathroom scales and intercoms are the kind of things that get outsourced a lot because they do not have enough eyeball-time to need iterative art development.

You've got that WIP shot of the District 9 gun, those sorts of more complex props are going to help flesh out your portfolio and make you more hireable.

Right now you're demonstrating a comfort zone of simplistic, fast objects, and that's going to pigeon-hole you and hold you back.

Love the color scheme and presentation and even the art, but if you step back from the individual assets and look at the bigger picture, they are not painting you as a widely-talented artist nor are they giving a particularly clear direction as to where you would like to be.
Portfolio - www.ghostscape.com
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Lephenix's Avatar
Old (#24)
I agree with Ghostcape.
You should make a big environment, that can take the attention of the hirer.
And i love your props and textures, very nice .
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Sandro's Avatar
Old (#25)
Most charming!
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