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created Capcom Mobile copies 'Splosion Man... poorly
on 01-12-2011 09:35 AM
A level from Twisted Pixel's 'Splosion Man: (2009)
A level from Capcom Mobile's MaXplosion: (2011)
This is atrocious.
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, polycounter,
794 Posts,
Join Date May 2009,
Location Irvine, CA
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That is just sad.
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, veteran polycounter,
3,637 Posts,
Join Date Jul 2005,
Location Texas
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And shameless.
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, veteran polycounter,
3,141 Posts,
Join Date Oct 2004,
Location Amsterdam
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Also, I read that the splosion man devs actually pitched their game to capcom, but were rejected, before they went to xbox live arcade.
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, veteran polycounter,
4,028 Posts,
Join Date Nov 2004,
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If your going to "borrow" ideas at least make sure the game is fun. The gameplay / design looks rather poor compared with 'Splosion Man.
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, line,
91 Posts,
Join Date Dec 2010,
Location Redmond
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Quote:
Originally Posted by eld
Also, I read that the splosion man devs actually pitched their game to capcom, but were rejected, before they went to xbox live arcade.
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If true then...awkward 
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, line,
91 Posts,
Join Date Dec 2010,
Location Redmond
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Oh Capcom.
I still love you.
But i'm not so sure about your mobile division.
You're gonna carry that weight.
Steam:HonkyPunch
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, card carrying polycounter,
2,491 Posts,
Join Date Nov 2004,
Location Anywhere
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Ouch. That is all.
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, dedicated polycounter,
1,451 Posts,
Join Date May 2010,
Location England, a quaint little town just outside London. About 40 minutes away from Moorgate.
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So very sad.
Twisted Pixel's CEO calls it "Complete Theft"
http://www.ripten.com/2011/01/12/spl...-calls-mauler/
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, Moderator,
1,405 Posts,
Join Date Apr 2006,
Location Frederick, MD
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I wonder if they have some contact that is signed on submitting ideas for publishing. perhaps they have a sneaky little 'we can copy your idea' clause.
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, veteran polycounter,
2,970 Posts,
Join Date Feb 2010,
Location Ireland
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Quote:
Originally Posted by r_fletch_r
I wonder if they have some contact that is signed on submitting ideas for publishing. perhaps they have a sneaky little 'we can copy your idea' clause.
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Probably capcom mobile just signing some cheap dev that enjoys copying games, and people at capcom mobile were clueless enough to let it pass.
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, veteran polycounter,
4,028 Posts,
Join Date Nov 2004,
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Quote:
Originally Posted by eld
Probably capcom mobile just signing some cheap dev that enjoys copying games, and people at capcom mobile were clueless enough to let it pass.
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Eh, as much as I'd like to think that, I think you're giving them far too much credit. I have a hard time believing anyone in that position would be *that* clueless.
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, Moderator,
1,405 Posts,
Join Date Apr 2006,
Location Frederick, MD
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As an apology, Capcom should let Twisted Pixel develop a Megaman game. 
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, polycounter,
1,262 Posts,
Join Date Oct 2004,
Location NY
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This goes to show that ideas aren't worth shit. The money is in the execution of the idea and Capcom dropped a big steaming load. Twisted Pixel and Capcom started with the same premise, but produced two very different games in terms of quality. If I were the guys at TP, I'd laugh my ass off at Capcom's pathetic attempt to use copied ideas and then, I'd make a mobile version of Splosion Man that puts Capcom's tour de farce to shame. I'd be laughing all the way to the bank. Though, I think theft is not accurate. This is blatant plagiarism.
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, polycounter,
1,227 Posts,
Join Date Jan 2011,
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Hopefully this nonsense drums up a little more publicity for Twisted Pixel, resulting in a little sales boost 
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, veteran polycounter,
3,637 Posts,
Join Date Jul 2005,
Location Texas
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same difference. The point is they are scumbags.
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, veteran polycounter,
2,970 Posts,
Join Date Feb 2010,
Location Ireland
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BASTARDS!!! haha, its just so weird that they would let it slide all the way to the final product. Splosion mans been out for a few years now and its so blatant that they ripped them off, only difference is they gave the scientists guns and made the game look like crap. whats even worse though is......capcom!!! wtf?
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, polycounter,
958 Posts,
Join Date Aug 2009,
Location UK
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That's just sad. You'd think that the bigger players would not have to resort to such methods.
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, dedicated polycounter,
1,366 Posts,
Join Date Dec 2004,
Location Malmö, Sweden
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wow. that is really obvious. The crazy thing is they didn't even have the creativity to at least TRY to do something new. He's got the same crazy sound effects and everything. And it looks way shittier too.
Quote:
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Probably capcom mobile just signing some cheap dev that enjoys copying games, and people at capcom mobile were clueless enough to let it pass.
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I can actually see this happening. Some High ups at game companies aren't as vigilant as you might think.
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, card carrying polycounter,
2,179 Posts,
Join Date Oct 2004,
Location Irvine Ca
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This seems to happen an awful lot on the IPhone. Not always as gratuitously as this, but there are plenty of studios set up just to do mobile knockoffs of popular titles.
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, insane polycounter,
5,646 Posts,
Join Date Oct 2004,
Location Melbourne, Australia
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Quote:
Originally Posted by Jackablade
This seems to happen an awful lot on the IPhone. Not always as gratuitously as this, but there are plenty of studios set up just to do mobile knockoffs of popular titles.
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Yep, it's a bit of a shameless business, lots of money-grabs and ripoffs, And the true gems have to suffer, because they're sharing space with a crapton of bad software.
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, veteran polycounter,
4,028 Posts,
Join Date Nov 2004,
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Quote:
Originally Posted by ironbearxl
As an apology, Capcom should let Twisted Pixel develop a Megaman game. 
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i guess it would look something a bit like...
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, Counter of Polys™,
6,428 Posts,
Join Date Dec 2004,
Location Newcastle, uk
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Did Gameloft make this? ;)
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, Administrator,
8,662 Posts,
Join Date Oct 2004,
Location Toronto, Canada
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Quote:
Originally Posted by rooster
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hrmmm...maybe want....maybe....want.
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, Moderator,
1,405 Posts,
Join Date Apr 2006,
Location Frederick, MD
, veteran polycounter,
4,028 Posts,
Join Date Nov 2004,
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