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MasterManOfJustice's Avatar
Old (#1)
hi, im master man of justice, just call me kenny, i've been modeling for about a year (technically i started 2 years ago but quickly put it down for programming). Now im back, and all my friends said, join polycount, and after looking at some of PC's users works, i dont feel i should be able to post here.

Anyways, this is my latest model.


Its a Double Barrel Break-Action, 1,138 polys.
Dont know what else to say at the moment, maybe you guys can guide me.
Offline , null, 3 Posts, Join Date Sep 2010,  
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Visceral's Avatar
Old (#2)
kinda hard to see with theese renders. could need something cleaner looking. and maybe some wires.
Offline , polygon, 637 Posts, Join Date May 2010, Location Sweden  
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MasterManOfJustice's Avatar
Old (#3)
These better?
Offline , null, 3 Posts, Join Date Sep 2010,  
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Visceral's Avatar
Old (#4)
Looks good to me, only problem i have is maybe the stock of the gun. looks a bit messy and a little to wide at the bottom section. otherwise nice stuff ;) get it textured.
Offline , polygon, 637 Posts, Join Date May 2010, Location Sweden  
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Super Happy Cow's Avatar
Old (#5)
Should post a bigger image. It's hard to see the wires.
I also think it's important for people to mention what they're posting for. Movies or games? And if games, what generation?
Not my portfolio site. Updates to come.
Offline , polycounter, 852 Posts, Join Date Dec 2010, Location Los Angeles, CA.  
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Lazerus Reborn's Avatar
Old (#6)
Alright MMoJ Nice to see your kicking about around here aswell!

Looking good anyway, though the trigger guard needs its smoothing groups sorted ;)

Just a heads up, its easier to use a solid wireframe render than a screen dump, you don't get the overlaping and its easier to read, you can also throw a few different angles of it. The usual setup is forward diagonal, backward diagonal as the main two and in the free space use head on shots of the left/right top bottom ect.

Thrown up the material i use for my shots in the attachment. Use with mental ray ;)

Have a good one and hope to catch you around again!
Portfolio: ArtHiccup.com

Currently Looking for work!
Offline , polycounter, 857 Posts, Join Date Mar 2009, Location Liverpool, UK  
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