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created Sydney Savage from Danger Girl
on 12-16-2010 01:53 AM
J. Scott Campbell was one of my favorite comic book artists so I had been wanting to make a 3d model in his style for a while now. Sydney Savage is a character from his Danger Girl comic that was around about a decade ago (saying that makes me feel old).
I started this for the Comicon Challenge, but didn't finish in time (I went over the specs anyway). 15788 triangles (including the weapons), and 2048 x 2048 textures for diffuse, normal, and specular. I also went overboard with an alpha to soften the eyelashes a bit, a tangent/direction map for the hair highlights, and a subtle map for SSS. It's definitely not as optimized as it could be!
Sculpted in Zbrush, poly modeling in Maya, textures in Photoshop & BodyPaint, real-time render in Marmoset Toolbag.
Looking back on it, I could have done a lot more with the textures. I suppose I never really committed to any particular direction... But it's done with! Of course I'd still love to hear what can be improved for future models.
You can check out the original, rather embarrassing, GA progress thread here:
http://www.gameartisans.org/forums/s...ad.php?t=16139
I don't know how to embed a video here, but here's the Vimeo link to the turntables:
http://www.vimeo.com/17874756
I'm kind of new to this Vimeo stuff... for some reason the video is lower res than the original.
Oh, yea- I should mention that I'm pretty sure Sydney does not use a Desert Eagle gun in the comics, but her partner, Abbey Chase, does so I went ahead and made one. I have little knowledge of guns and couldn't tell what kind she uses.
Last edited by haikai; 12-16-2010 at 02:18 AM..
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, polygon,
606 Posts,
Join Date Mar 2010,
Location Redwood City, CA
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Holy fuck yeah! I love it! =D Lovely stylisation and execution. It hit me like a knock out punch.
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, vertex,
41 Posts,
Join Date Jun 2009,
Location Sweden
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she turned out absolutely lovely
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, veteran polycounter,
3,187 Posts,
Join Date Sep 2006,
Location Berlin Germany
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wow, very nice. Really digging the details with the zippers, and nice anatomy!
gunning for another showcase spot? 
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, polycounter,
1,011 Posts,
Join Date Feb 2009,
Location San Francisco
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FFFUUUUUUUUUUUUU!! O_O
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, triangle,
374 Posts,
Join Date Jul 2010,
Location Sweden
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Excellent work. 
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, polygon,
643 Posts,
Join Date Mar 2010,
Location Long Beach, CA
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She's amazing  may i ask how did you do the tangent directional map for the hair?
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, polycounter,
949 Posts,
Join Date Aug 2009,
Location UK
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Dude, thank you, awesome representation of one of my favorite characters.
oh and,
Dat ass!
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, triangle,
433 Posts,
Join Date Oct 2009,
Location Kentucky
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The avatar tells all
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, dedicated polycounter,
1,887 Posts,
Join Date Nov 2004,
Location Israel
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Damn that's nice. Good job.
Lots of sexy girls in tight leather lately. ^^
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, dedicated polycounter,
1,366 Posts,
Join Date Dec 2004,
Location Malmö, Sweden
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awesome work yet again 
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, spline,
180 Posts,
Join Date Mar 2010,
Location Surrey - UK
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Awesome model! I know Bodypaint's used a bit by people but I didn't think it was still that widely used - a lot of people have said 3D coat's pretty good for low poly painting. Sweet work anyway 
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, polycounter,
1,087 Posts,
Join Date Jul 2010,
Location London, UK
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Fantastic work. Totally nailed the JSC look.
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, vertex,
29 Posts,
Join Date Oct 2010,
Location Birmingham Mon-Fri, St Albans on days off!
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excellent.
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, polygon,
745 Posts,
Join Date May 2007,
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Awesome! Going straight into my inspiration folder. 
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, triangle,
421 Posts,
Join Date Jun 2008,
Location Timisoara, Romania
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Yea love it.
You nailed the hip torso transition which is a bit of a trademark for Mr Campbell. I'm glad you didn't go drastically over the top on the rack either.
My only beef is that it seems you have a lot of polys in some areas that don't really need them and kind of sparse in other areas like the top of the head and maybe even the elbows and knees. But the kind of optimization I'm looking at can be done by collapsing loops and rings without effecting the UV's or the silhouette, so it really doesn't matter that much.
Awesome piece of work! Very much looking forward to seeing more.
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, Polycount.com Editor,
13,904 Posts,
Join Date Oct 2004,
Location Seattle, Wa
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Boobs and polygons, my two greatest passions.
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, line,
52 Posts,
Join Date Nov 2010,
Location France
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Hehe fantastic work! Congrats!
Have you seen the storyboard pages about the videogame they were trying to make ? super cool stuff.
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, veteran polycounter,
4,942 Posts,
Join Date Oct 2004,
Location Irvine CA
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Thanks everyone!
shrew81: Haha, the first one seemed like a fluke. There's a lot of good stuff out there that I think deserves to be in the showcase.
crazyfool: I never found a way to create those maps with conventional applications. I cheated a bit and used something created by our graphics programmer here at work. Basically what it does is lets you draw lines indicating the direction the hair is flowing and then generates the map from that. It's got some limitations, but worked a lot better than me painting it by hand.
Torch: Yea, I keep telling myself to try out 3dCoat someday.
Mark Dygert: Thanks, I totally know what you're saying about the poly distribution.
Pior: Oh, yea, I have the Sketchbook that has those storyboards in it. Really cool stuff. It's too bad the game itself wasn't so great looking, but I guess that's me looking back on PS1 limitations.
By the way, I heard there was a Danger Girl movie in the works. I hope they don't screw it up. 
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, polygon,
606 Posts,
Join Date Mar 2010,
Location Redwood City, CA
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How does she carry her gun? no holster? or does she tuck it in her belt?
that suit looks extremely uncomfortable lol but I doubt that matters
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, polycounter,
1,275 Posts,
Join Date Dec 2008,
Location Wisconsin, USA
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This should be in the PC banner already! Sexy work ;)
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, polycounter,
867 Posts,
Join Date Feb 2009,
Location Belgium
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BOOOOOOOM!! Dude, hot hot hot!! Absolutely love how she turned out. This would have snuck right up into the top entries IMO !!
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, dedicated polycounter,
1,383 Posts,
Join Date Sep 2007,
Location Widgee, Australia
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you don't happen to be able to upload that direction mapping tool? maybe? please? please?
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, veteran polycounter,
3,187 Posts,
Join Date Sep 2006,
Location Berlin Germany
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wooooooo, I collected all the danger girl issues, so love this, you've got Campbell's style down to a T ...really cool work!
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, spline,
115 Posts,
Join Date Aug 2010,
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I'm gonna have to start stockpiling new pants for every time I see your work.
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, triangle,
420 Posts,
Join Date Jan 2010,
Location Winter Park, FL
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