J. Scott Campbell was one of my favorite comic book artists so I had been wanting to make a 3d model in his style for a while now. Sydney Savage is a character from his Danger Girl comic that was around about a decade ago (saying that makes me feel old).
I started this for the Comicon Challenge, but didn't finish in time (I went over the specs anyway). 15788 triangles (including the weapons), and 2048 x 2048 textures for diffuse, normal, and specular. I also went overboard with an alpha to soften the eyelashes a bit, a tangent/direction map for the hair highlights, and a subtle map for SSS. It's definitely not as optimized as it could be!
Sculpted in Zbrush, poly modeling in Maya, textures in Photoshop & BodyPaint, real-time render in Marmoset Toolbag.
Looking back on it, I could have done a lot more with the textures. I suppose I never really committed to any particular direction... But it's done with! Of course I'd still love to hear what can be improved for future models.
You can check out the original, rather embarrassing, GA progress thread here:
I don't know how to embed a video here, but here's the Vimeo link to the turntables:
I'm kind of new to this Vimeo stuff... for some reason the video is lower res than the original.
Oh, yea- I should mention that I'm pretty sure Sydney does not use a Desert Eagle gun in the comics, but her partner, Abbey Chase, does so I went ahead and made one. I have little knowledge of guns and couldn't tell what kind she uses.