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haikai's Avatar
Old (#1)
J. Scott Campbell was one of my favorite comic book artists so I had been wanting to make a 3d model in his style for a while now. Sydney Savage is a character from his Danger Girl comic that was around about a decade ago (saying that makes me feel old).

I started this for the Comicon Challenge, but didn't finish in time (I went over the specs anyway). 15788 triangles (including the weapons), and 2048 x 2048 textures for diffuse, normal, and specular. I also went overboard with an alpha to soften the eyelashes a bit, a tangent/direction map for the hair highlights, and a subtle map for SSS. It's definitely not as optimized as it could be!

Sculpted in Zbrush, poly modeling in Maya, textures in Photoshop & BodyPaint, real-time render in Marmoset Toolbag.

Looking back on it, I could have done a lot more with the textures. I suppose I never really committed to any particular direction... But it's done with! Of course I'd still love to hear what can be improved for future models.

You can check out the original, rather embarrassing, GA progress thread here:
http://www.gameartisans.org/forums/s...ad.php?t=16139

I don't know how to embed a video here, but here's the Vimeo link to the turntables:
http://www.vimeo.com/17874756

I'm kind of new to this Vimeo stuff... for some reason the video is lower res than the original.





Oh, yea- I should mention that I'm pretty sure Sydney does not use a Desert Eagle gun in the comics, but her partner, Abbey Chase, does so I went ahead and made one. I have little knowledge of guns and couldn't tell what kind she uses.

Last edited by haikai; 12-16-2010 at 02:18 AM..
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kaktuzlime's Avatar
Old (#2)
Holy fuck yeah! I love it! =D Lovely stylisation and execution. It hit me like a knock out punch.
Still confused, but on a higher level.
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Neox's Avatar
Old (#3)
she turned out absolutely lovely
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Steffen 'Neox' Unger
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Avanthera's Avatar
Old (#4)
wow, very nice. Really digging the details with the zippers, and nice anatomy!
gunning for another showcase spot?
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thatanimator's Avatar
Old (#5)
FFFUUUUUUUUUUUUU!! O_O
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KyleJensen's Avatar
Old (#6)
Excellent work.
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crazyfool's Avatar
Old (#7)
She's amazing may i ask how did you do the tangent directional map for the hair?
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Grimm_Wrecking's Avatar
Old (#8)
Dude, thank you, awesome representation of one of my favorite characters.

oh and,

Dat ass!
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shotgun's Avatar
Old (#9)
The avatar tells all
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kodde's Avatar
Old (#10)
Damn that's nice. Good job.
Lots of sexy girls in tight leather lately. ^^
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MephistonX's Avatar
Old (#11)
awesome work yet again
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Torch's Avatar
Old (#12)
Awesome model! I know Bodypaint's used a bit by people but I didn't think it was still that widely used - a lot of people have said 3D coat's pretty good for low poly painting. Sweet work anyway
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RPTGB's Avatar
Old (#13)
Fantastic work. Totally nailed the JSC look.
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katana's Avatar
Old (#14)
excellent.
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InProgress's Avatar
Old (#15)
Awesome! Going straight into my inspiration folder.
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Mark Dygert's Avatar
Old (#16)
Yea love it.

You nailed the hip torso transition which is a bit of a trademark for Mr Campbell. I'm glad you didn't go drastically over the top on the rack either.

My only beef is that it seems you have a lot of polys in some areas that don't really need them and kind of sparse in other areas like the top of the head and maybe even the elbows and knees. But the kind of optimization I'm looking at can be done by collapsing loops and rings without effecting the UV's or the silhouette, so it really doesn't matter that much.

Awesome piece of work! Very much looking forward to seeing more.
(AKA Vig) Portfolio | Lab | Brawl | Decker |
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Urbanmelon's Avatar
Old (#17)
Boobs and polygons, my two greatest passions.
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pior's Avatar
Old (#18)
Hehe fantastic work! Congrats!
Have you seen the storyboard pages about the videogame they were trying to make ? super cool stuff.
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haikai's Avatar
Old (#19)
Thanks everyone!

shrew81: Haha, the first one seemed like a fluke. There's a lot of good stuff out there that I think deserves to be in the showcase.

crazyfool: I never found a way to create those maps with conventional applications. I cheated a bit and used something created by our graphics programmer here at work. Basically what it does is lets you draw lines indicating the direction the hair is flowing and then generates the map from that. It's got some limitations, but worked a lot better than me painting it by hand.

Torch: Yea, I keep telling myself to try out 3dCoat someday.

Mark Dygert: Thanks, I totally know what you're saying about the poly distribution.

Pior: Oh, yea, I have the Sketchbook that has those storyboards in it. Really cool stuff. It's too bad the game itself wasn't so great looking, but I guess that's me looking back on PS1 limitations.

By the way, I heard there was a Danger Girl movie in the works. I hope they don't screw it up.
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n88tr's Avatar
Old (#20)
How does she carry her gun? no holster? or does she tuck it in her belt?
that suit looks extremely uncomfortable lol but I doubt that matters
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ParoXum's Avatar
Old (#21)
This should be in the PC banner already! Sexy work ;)


Vincent Mayeur - Environment Artist
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Hazardous's Avatar
Old (#22)
BOOOOOOOM!! Dude, hot hot hot!! Absolutely love how she turned out. This would have snuck right up into the top entries IMO !!
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Neox's Avatar
Old (#23)
you don't happen to be able to upload that direction mapping tool? maybe? please? please?
bonus vir semper tiro.

Steffen 'Neox' Unger
It's Airborn Baby!

freelance 3d artist
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JustinPunio's Avatar
Old (#24)
wooooooo, I collected all the danger girl issues, so love this, you've got Campbell's style down to a T ...really cool work!
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itismario's Avatar
Old (#25)
I'm gonna have to start stockpiling new pants for every time I see your work.
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