created OBJ Exporting Warningon 12-13-2010 03:12 PM
I'm receiving a 1 warning when exporting a model as an OBJ.
"1 texture-coords out of range in mesh"
I don't know if this has a direct effect on my normal map baking since it was getting the top portion cut off when rendering it out. Everything i packed within the area and hasn't been moved. No special material is put on the obj just a basic material from Max with a diffuse color change. Has anyone else come across this before?
you could have some dead tVerts in your UV. In the unwrap editor select all verts (ctrl + a) and check if the selection bounding box is out of the view range. I assuming that some vert has a crazy distant position like beyond reasonable because normally its just fine to have verts outside the 0-1 range.
, veteran polycounter, 3,037 Posts, Join Date Mar 2008, Location Sydney Australia