So here is my base texture. Where I am having troubles is with the shading of the grey armor pads themselves. Should I put in highlights and shadows, or use a material? Do I just make them pop out a quarter inch like sitting pads or paint them like metal armor?
I could also add little lines, divits, and tron patterns as seen on some of the other player models. Should I add extra glowing areas, keep it simple, or go heavier with my glow flow...?
Alot of things are going through my head here, not really sure how to tackle this efficiently in a nice orderly check list.