Author : disting


 
 
Thread Tools Display Modes
SsSandu_C's Avatar
Old (#1)
Hi! I'm trying to get better at modeling so I decided to give this workshop a try. So here's where I'm at with the model.

Download leica_m3_wip.obj





Offline , triangle, 350 Posts, Join Date Jan 2010, Location Romania  
  

pables's Avatar
Old (#2)
Looks like a nice start mate. I started mine last night, so I will also post some updates soon.
Offline , null, 23 Posts, Join Date Jan 2010, Location Murcia, Spain  
  

SsSandu_C's Avatar
Old (#3)
Thanks pables!

As I worked more on model I noticed that the proportions were not true to the reference so I changed them. I think that it looks much better now and I am aware that some things need more work so I'm thinking about redoing them. The top part was kind of challenging but I managed to make it look good. There's still a lot to do. I will upload the model in .obj format as soon as I optimize it and get rid of that ghastly topology on the top piece.







Offline , triangle, 350 Posts, Join Date Jan 2010, Location Romania  
  

pables's Avatar
Old (#4)
Looking cool man.

Edit because: I asked a question but I'm gonna try to find the answer by myself to push my modelling skills.

Last edited by pables; 11-30-2010 at 04:57 PM..
Offline , null, 23 Posts, Join Date Jan 2010, Location Murcia, Spain  
  

Pedro Amorim's Avatar
Old (#5)
lovely modeling! keep it up!
Weapons Artist @ Crytek UK
www.edgesize.com » pedro amorim portfolio
blog.edgesize.com » digital playground
Offline , veteran polycounter, 2,649 Posts, Join Date Mar 2005, Location Nottingham, UK Send a message via ICQ to Pedro Amorim Send a message via AIM to Pedro Amorim Send a message via MSN to Pedro Amorim Send a message via Skype™ to Pedro Amorim  
  

SsSandu_C's Avatar
Old (#6)
pables - I'm glad you like it.

Pedro Amorim - Thank you!

I just finished the cap for the camera. I think it turned out quite well.

Download leica_m3_cap.obj








Offline , triangle, 350 Posts, Join Date Jan 2010, Location Romania  
  

Jungsik's Avatar
Old (#7)
Nice ^^ I wanna start mine as soon as possible! one more week and I'll be doing it!
Offline , polycounter, 796 Posts, Join Date Nov 2009, Send a message via Skype™ to Jungsik  
  

EarthQuake's Avatar
Old (#8)
Looking very nice overall. A few things:

1. Watch your hard edges, some are verrrry hard, esp the small levers and such. My rule of thumb is pretty much: if its aliasing badly in the viewport at normal viewing distance, your edges are too hard.

2. The knurling isn't quite the right shape, it shouild come to a definite point but instead flattens off into a diamond shape. This might help:


3. Your floaters are all hard-edge right now. You need a border edge around them to make them look seamless when added on top. Right now they look like entire separate pieces. The obvious ones here: "Leica" on the cap, the viewfinder windows, etc. If you need I can give you some images here that explain this.

4. Watch your intersections. Intersecting bits can be the thing that pushes a model from good to really great. As it is, the vulcanite(leather grip stuff) just intersects with the rest of the mesh(and the edges around the top part of the metal it intersects with are way super hard btw). You want the vulanite to border the metal, with geometry matching the shape, and nice little subtile soft edges there. It will give a very "solid" look, instead of the computery-random intersection look.

5. The rounded area on removable baseplate(bottom) that comes up to latch onto the body isn't quite right, the shape is a bit sloppy and could use some more geometry to represent it better, check your reference here a little better. Again the vulcanite should match up to this shape as well, so there isnt the hard intersection.

6. The black screws look to be sitting on top of the vulcanite, but really they're recessed into it. You can do this as a floating mesh, let me know if you're like an example image here.

This may seem pretty anal, but these little tweaks will help a lot!
Offline , Moderator, 8,681 Posts, Join Date Oct 2004, Location Iowa City, IA  
  

EarthQuake's Avatar
Old (#9)


See #5

You can see here the shape of the round "latching" piece and also that the baseplate doesn't intersect or cover the vulcanite, but rests right next to it, completely form fitting.
Offline , Moderator, 8,681 Posts, Join Date Oct 2004, Location Iowa City, IA  
  

 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch