Thread Tools Display Modes
Joshua Stubbles's Avatar
Old (#1)
Starting clobbering some ideas together last night. I'll try to get something up here after work this evening.
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Joshua Stubbles's Avatar
Old (#2)
A small bit of the large concept painting. it's all WIP as I block shit out, but I felt bad not showing something. I'll try to finish the rest of the concept and post tomorrow.


Last edited by Joshua Stubbles; 11-14-2010 at 09:14 PM..
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Joshua Stubbles's Avatar
Old (#3)
udpate on the concept. I'll be doing a color comp on it as well, but this is a rough idea for what I had in mind.



I haven't seen Tron for like 22yrs, so I'm just tossin' shit out there.
The big fuckers in the background are what I'm calling grid writers. Their job is to expand the grid. They're huge. The light rail system is used to transport old and/or derezzed code and programs to the disposal area, essentially the wasteland.
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Emil Mujanovic's Avatar
Old (#4)
SLICK DICK! I really hope you get a chance to finish this. This is looking dope!
Offline , veteran polycounter, 3,866 Posts, Join Date Feb 2005, Location Malmö, Sweden  
  

hawken's Avatar
Old (#5)
this is looking really interesting, throw some shapes!
My apps: Dadako
UX / UI Designer - and yes my name is Hawken
Offline , insane polycounter, 5,069 Posts, Join Date Jan 2005, Location .jp  
  

Zerogun's Avatar
Old (#6)
I think the writers looks pretty nice. Are they floating or at they some large industrial type machine just laying down grid everywhere? That is a unique idea and I'm with the others on this. Awesome.
Offline , vertex, 31 Posts, Join Date Nov 2010, Location Chicago, IL  
  

Joshua Stubbles's Avatar
Old (#7)
Thanks guys.
Zerogun, the grid writers are like big, lumbering factories in a way. They just plug along slowly, writing new grid for the system expansion.

Got the color comp about as far as I want to take it. Feel free to critique it. Some things will definitely change along the way. Colors might not even be final (like the orange - was just playin' around). I need to get started on the scene though. =\

[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

WarrenM's Avatar
Old (#8)
I LOVE the concept of grid writers. Looking forward to seeing this scene finished!
Offline , polycounter, 1,210 Posts, Join Date Aug 2010,  
  

Conor's Avatar
Old (#9)
Great concept art - looking forward to seeing this in 3D!
Offline , spline, 212 Posts, Join Date Oct 2004, Location Melbourne  
  

duncan's Avatar
Old (#10)
awesome. Just awesome. I am keen to see where this goes. Great work.
Offline , polycounter, 837 Posts, Join Date Feb 2008,  
  

mikezoo's Avatar
Old (#11)
damnn! sick concept! You still working on this?
Offline , polygon, 527 Posts, Join Date May 2008, Location san Diego, CA  
  

Joshua Stubbles's Avatar
Old (#12)
Sorry for the lack of updates. I haven't had much time to do anything as work has been hectic.

I've just been roughing in geometry to get a sense of scene scale. This weekend I should have time to create the real assets.

Just a super WIP of the roughing out stage.


[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Arkhange's Avatar
Old (#13)
THe concept looks really cool !
I hope that you'll find some time to finish this scene.
Your rough looks good so far.
Offline , line, 65 Posts, Join Date Apr 2009, Location Montreal Send a message via MSN to Arkhange  
  

duncan's Avatar
Old (#14)
HAHAHAHA That is awesome. I love it.
Offline , polycounter, 837 Posts, Join Date Feb 2008,  
  

ddoan88's Avatar
Old (#15)
Great Concept. Love seeing the progress from idea to finished concept painting and all over again in 3D. Keep it up and cannot wait to see the finished 3d Render.
Offline , null, 12 Posts, Join Date Nov 2010,  
  

Joshua Stubbles's Avatar
Old (#16)
Rough geo is in now. I'll have to adjust some of the background elements and grid, in order to get the scale correct to the comp. The distant bg will just be a matte painting.

Once I get the scale entirely nailed with all this place holder geo, I'll start working on the real assets for it.

Here's the rough geo block:

[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

jmiles's Avatar
Old (#17)
loving it man! keep it up!
Miles Wadsworth Art
Seeking Employment!
Offline , polygon, 544 Posts, Join Date Jul 2007, Location Austin, TX  
  

MattQ86's Avatar
Old (#18)
Awesome stuff.
Offline , dedicated polycounter, 1,357 Posts, Join Date Apr 2009,  
  

Joshua Stubbles's Avatar
Old (#19)
Tiny update.

[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Joshua Stubbles's Avatar
Old (#20)
Another small update:

The matte painting is just ripped from the concept right now, so it's not indiciative of final quality. Everything else is still very WIP.

[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Joshua Stubbles's Avatar
Old (#21)
Update




Still messing with everything, all content still very WIP.
[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Cody's Avatar
Old (#22)
This looks pretty awesome man. Curious how you are going to tackle the sky. Keep it up!

Last edited by Cody; 12-15-2010 at 08:55 PM..
Environment Artist on ELDER SCROLLS ONLINE
at Zenimax Online Studios
Offline , dedicated polycounter, 1,357 Posts, Join Date Feb 2007, Location Denver, Colorado Send a message via AIM to Cody  
  

Joshua Stubbles's Avatar
Old (#23)
Thanks Cody! For the sky I think I'll just be relying mostly on the matte painting, since it's going to eat up most my texture res (1024x256). I'll also be adding some alpha effects stuff for clouds or fog that are closer to the foreground.


Here's another small update.

[vassago] env artist, Turn10 Studios
portfolio - linkedin -
polycount.wiki
Offline , Moderator++, 6,231 Posts, Join Date Nov 2004, Location Richmond, TX Send a message via ICQ to Joshua Stubbles  
  

Arkhange's Avatar
Old (#24)
Great work, now I just want to see what final pic you will provide
Really promising so far !
Offline , line, 65 Posts, Join Date Apr 2009, Location Montreal Send a message via MSN to Arkhange  
  

Kovac's Avatar
Old (#25)
Looking spectacular so far vass... I really dig how balanced everything is coming.
Offline , polygon, 527 Posts, Join Date Dec 2004, Location Green Bay, WI  
  

 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 1998-2012 A. Risch