Originally Posted by oglu
more sensitive and strange bleeding..?
could you explain this a bit further...?
Well for example if i paint a texture in photoshop i can have a 5 % opacity and slowly paint on my texture and it creates this smooth look. skintones for example that really needs to be painted slow and have a smooth tone. things like this is impossible in mudbox, lets say that i have an yellow skin and want 5 % darker skin around the nose, then sometimes when i paint Mudbox will not paint the color at all, you can actually have to bring upp the opacity fto 20 % before it even reacts. this happens all the time and are really disturbing..
What i mean with the bleeding is that if i paint a dark gray fpr example 5% over a light gray Mudbox will sometimes change color to some red in it or green. have you ever seen that?