So I've been spending the weekend getting to grips with the material editor and I'm finding it mind boggling how many expressions there are and all the cool things I can do with it.
Naturally I have some questions
For starters, how would I go about making a texture mirror repeat across an axis? eg:
Also, How would you create a parameter to control the intensity of a normal map?
Finally, what does a LERP actually do
? What on earth is Linear Enterpo..lation..?
Also, I think it would be nice to have a general material editor thread* to liven up the forum a bit, so I'd love to hear any cool tips or setup's you guys found out!
*Rename thread, 'How u node dem mats'