|
created I'm going to Cry
on 07-13-2010 11:54 AM
Today Illfonic announced we're using CryEngine 3
It's been a huge learning experience jumping fresh into this engine, and what a powerful tool it is. What you see is literally us getting the tools and winging it. Luckily, the good people at crytech are sending out some people to train us up on the tech. So you can be sure the next images we'll completely blow these away.
Here's a picture of the level set I put together;
Many more screenshots can be found off our facebook
http://www.facebook.com/illfonic
|
, veteran polycounter,
3,304 Posts,
Join Date Oct 2004,
Location Denver, CO
|
Shit that's awesome man!!!! I can't wait to see more shots after you are more experienced with the engine. Looks pretty damn good for just wingin it.
|
, spline,
169 Posts,
Join Date Dec 2006,
Location Irvine,CA
|
Totally badass. I can't wait to play this. You guys have done a totally stellar job.
|
, line,
97 Posts,
Join Date Nov 2004,
Location Brooklyn, NY
|
hah awesome, you lucky bastard
|
, card carrying polycounter,
2,160 Posts,
Join Date Jan 2006,
Location seattle
|
thats awesome, good luck to you guys!
|
, card carrying polycounter,
2,249 Posts,
Join Date Jul 2009,
Location Irvine, CA.
|
Getting paid to tinker and learn, damn that's awesome! Looking good too! I like that you guys want to push it farther too.
Just don't work so late that you get arrested =P
|
, Polycount.com Editor,
13,909 Posts,
Join Date Oct 2004,
Location Seattle, Wa
|
I used to play Nexuiz with a tf2 buddy of mine. He was real good I was terrible  Its looking good! Also just saw this on kotaku.
WebGL Project - In a state of constant flux so might be down when you check it. Pretty old now.
Junior Technical Artist at Digital Extremes.
|
, dedicated polycounter,
1,856 Posts,
Join Date Nov 2009,
Location Toronto
|
Sweet man, enjoy it.
|
, veteran polycounter,
2,695 Posts,
Join Date Jan 2007,
Location San Jose, CA
|
Congratulations on the announcement, and especially for being able to play around with the engine
It looks a bit garbled for a competitive red vs. blue style shooter, though. Makes me curious about the art direction behind it, and what kind of focus it's meant to have.
|
, polygon,
633 Posts,
Join Date Dec 2006,
|
congratz!!
|
, triangle,
340 Posts,
Join Date May 2008,
Location riverside
|
Sweet man. Sexy engine 
|
|
For some reason i cant access your Facebook page.
|
, triangle,
383 Posts,
Join Date Oct 2007,
Location Falun, Sweden
|
jealous.
looks brilliant
|
, polycounter,
865 Posts,
Join Date Jan 2009,
|
Level looks good man, bit of a weird art direction i might say, other than that, good stuff.
have fun using our tech! 
|
, dedicated polycounter,
1,827 Posts,
Join Date Aug 2007,
Location derp land
|
Hey TC, what's it like working with the CryEngine 3? The only engine I've worked with so far is Unreal. How do CryEngine and Unreal compare (aside from graphical capabilities)?
|
, polygon,
643 Posts,
Join Date Mar 2010,
Location Long Beach, CA
|
Really awesome man, can't wait to see more!
|
|
Thanks guys, [HP] really appreciate it coming from you.
Shad0wForce: I'm really enjoying it. They both have subjective pro's and con's that people will argue about how they like or don't like something. But honestly, I've been putting art in lot of different engines over a decade. So at the end of the day, it's an honor to be able to work in either tool set because they both make my art look so good.
People have no idea what a golden era it is for us right now. with UDK and Sandbox and all of their documentation freely availible. There's no excuse for anyone showing art outside of a real time environment (I don't even second glance portfolio no presenting art in a game). We're not banging our heads just to see a shitty model using a limited color palette. It's an exciting time now. As much as I enjoy work, I look forward to going home and learning more about it.
|
, veteran polycounter,
3,304 Posts,
Join Date Oct 2004,
Location Denver, CO
|
Looking good man excited to see where this goes.
|
, triangle,
451 Posts,
Join Date Aug 2009,
Location Waltham, MA
|
Don't cry Chris, we'll get through this together! :P Lookin' rad man.
|
, spline,
137 Posts,
Join Date Nov 2004,
Location San Mateo, CA
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|