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Dark Tower is awesome! I would love to see your take on a Lobstrosity :P
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Tell me please, how you worked with diffuse map?
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, line,
86 Posts,
Join Date Feb 2010,
Location Vladivostok, Russia
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Jon - yeah I'd love to make a lobstrosity sometime :P the crimson king too.. in fact.. just about anything from DT!
polozad - first thing step is to get a nice clean normal map, then run it through crazybump to get different height map layers. then I take these and overlay them in the diffuse, along with an ambient occlusion pass baked in max.
this serves as a guide and base to start painting colour tones and any extra lighting. then I gradually detail it using various different brushes, and also photos. it's quite a gradual process and one of a lot of experimentation, but very easy once you get going
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, spline,
202 Posts,
Join Date Apr 2009,
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Which soft are you using for it? Photoshop?
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, line,
86 Posts,
Join Date Feb 2010,
Location Vladivostok, Russia
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Nice job! Love revolver holster!
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, null,
1 Posts,
Join Date Jul 2010,
Location Southern California
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kinda looks like Clint Eastwood lol great stuff mate
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, spline,
183 Posts,
Join Date Jan 2010,
Location Zimbabwe, Africa
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Wow Just WOW that is some amazing work
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, null,
2 Posts,
Join Date Aug 2010,
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amazing work man
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, null,
2 Posts,
Join Date Nov 2009,
Location Tehran\Iran
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loving it though the cheek bone area bugs me a bit. not sure what it is
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, veteran polycounter,
4,391 Posts,
Join Date Oct 2004,
Location Uk(London)
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Been loving this guy for a while now... (the model not the guy); how many different materials are you using for him?
Obviously you've got diffuse, normal and spec, but is there anything else going on, like emmisive or schmancy sss-related stuff?
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, card carrying polycounter,
2,473 Posts,
Join Date Apr 2009,
Location Vancouver BC
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Fantastic model,10 stars!
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, null,
13 Posts,
Join Date May 2010,
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sweet jesus tasty
watermelons
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, null,
12 Posts,
Join Date Jan 2009,
Location IL
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thanks again ! still wanna put together that video of him, will get around to it eventually
scudz - i used different settings of the xoliul shader for various parts, like the gun belts, hair and skin, nothing particularly fancy
uhh and photobucket has screwed me over and reduced the image quality so it's been blurred to shit, you can see the proper res ones on ZBC, and i'll upload them back onto here again in a bit
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, spline,
202 Posts,
Join Date Apr 2009,
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Such amazing work!
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, vertex,
46 Posts,
Join Date Jan 2010,
Location London, England
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catstyle, great work! Intresting to know, what kind of uvw unwrapper did you used?
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, null,
1 Posts,
Join Date Aug 2010,
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Most artistic game model I've seen. A lot of zbrush modelers do more detail, but they don't ever seem to be making them with the intention to animate, let alone run in real-time. Good job.
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, line,
52 Posts,
Join Date Sep 2010,
Location California USA
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2_k - I use the max default
here's a quick vid of him in the viewport
http://vimeo.com/15437689
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, spline,
202 Posts,
Join Date Apr 2009,
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Bloody hell, that video is gorgeous. Love this model more every time I see it. Top work.
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, MoP,
11,603 Posts,
Join Date Oct 2004,
Location London, UK
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agree with mop, very cool to see it in motion.
and damn great setup, man! would love to play for him in some shooter.
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, veteran polycounter,
2,700 Posts,
Join Date Feb 2006,
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First comes smiles, then comes lies. Last is gunfire.
We are well met, sai catstyle. Long days and pleasant nights.
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, triangle,
433 Posts,
Join Date Jun 2010,
Location Burlington, Vermont
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nice one 
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, null,
1 Posts,
Join Date Oct 2010,
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Great work! Looks like you spent a lot of time on textures.
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, spline,
180 Posts,
Join Date Oct 2010,
Location Austin Texas
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awsum ..,.,just awsum
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, null,
1 Posts,
Join Date Dec 2010,
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damn that looks fabulous, saved to my hard drive 
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, vertex,
26 Posts,
Join Date Dec 2010,
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Wow, great work!
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, null,
17 Posts,
Join Date May 2010,
Location Hungary
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