Import Static Mesh error?
on 06-15-2010 08:28 PM
So I just randomly started getting an error when importing stuff into my package in unreal.
Importer Warning: The object has no material reference (default texture will be applied).
Then in my package I get a static mesh with 0 tris and 0 verts. This happens to ANYTHING i import, including a regular cube from Maya...
Been using ActorX to export stuff and have never had this problem before, any ideas?