-It's a streamline tool, though. And I want it to continue to function as it does, but when I tap it I want the visual tool. Is that possible?
-Also, pressing a number during chamferring exits the tool. I'd like to preview it dynamically as well.
edit: I wasn't very clear, so here's a screenshot of the settings:
A: Once the visual tool is activated, the streamline tool is gone and you can't cheat the visual tool as a streamline tool. Anyway, the chamfer tool is improved.
-Edit: another thing I ran into, and this may be because I don't understand the system fully (let me know!), but I've set this up:
A: Don't know what's the problem you tried to state here.
-And Collapse only works on my selection, not a highlighted component. Also, is there really no collapse for faces? I tried just using edge collapse, but that didn't work. It seems to me that would be really useful?
-I also noticed that there's only a loop/ring collapse (which is awesome!), but I'm still missing something that really just collapses everything to one point.
-edit: now that I'm making requests anyway, how about adding extra loops to the loopcut? So that when I press 3 I get three parallel cuts? In the case of 3 cuts the two extra ones would be on either side of the one you'd get with loopcut as it is now.
-Gaploop select doesn't allow you to drag (like bridge, for instance), if I'm not mistaken. You need to actually click, can this be changed?
The same thing is true for Vertex Snap.
-Streamline tool for vertex Loop/Gap-select?
-Inset/Outset tool that does both, depending on which direction the user drags in? I'd find this very useful. I thought the Bevel/Inset/Outset tool would do this, but it just seems to Inset. One that does both at the same time would be great as well.
-The streamline tools I set up for move/rotate/scale don't work for bones:
-Object Shading option: Hide wireframe (and verts) on viewport translation (rotation/zooming/panning).
-Turn off verts in Shaded.