Author : afisher


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NAIMA's Avatar
Old (#1)
Hi I have been cutting a lot of the stuff out for getting a perfect alpha on this image , but then when I try to transform this into an alpha channel it gets reallybad with lots of white halo etc , how can I do to use the actual cutted out part to form a decent alpha?

Offline , dedicated polycounter, 1,338 Posts, Join Date May 2009,  
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pior's Avatar
Old (#2)
Flatten your image on a white BG
Adjust curves or levels til all your stuff is black against white
Ctrl-A Ctrl-C
Paste in your alpha channel
Offline , veteran polycounter, 4,949 Posts, Join Date Oct 2004, Location Irvine CA  
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wailingmonkey's Avatar
Old (#3)
(and you might want to mix a little Ctrl-I in there)
Offline , spline, 180 Posts, Join Date Jan 2008,  
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AlecMoody's Avatar
Old (#4)
Priors way is good if you want the gray tones in the image to make it into the alpha. If you don't you can also right click the layer and hit select pixels and then create a black fill on a new layer.
Offline , polycounter, 794 Posts, Join Date Jan 2005, Location North Carolina  
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Eric Chadwick's Avatar
Old (#5)
Also helps sometimes to use one of the Red, Green, or Blue color channels to start from. Like if the image is green leaves against a blue sky, then the red channel will have more contrast than the combined RGB image.

Photoshop has a bunch of other methods too, like Select > Color Range, etc.
Offline , Polycount.com Editor, 6,678 Posts, Join Date Oct 2004, Location Boston USA  
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MoP's Avatar
Old (#6)
White halo where, in Photoshop, or in your 3D application (or whatever you're displaying it in).

As mentioned, CTRL-clicking this layer will make a new selection based on the existing transparency, you can then fill this selection in as white on a black background.

However, you will then need to make sure your diffuse has some padding. I suspect the white pixel "bleeding" you're talking about is due to not padding the diffuse out at all, so the transparent background is showing through when you apply the alpha channel in your 3D app.
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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MegaMoogle's Avatar
Old (#7)
If the parts you want alpha-d are on a separate layer, you can double click on it to open up the layer properties, color overlay and select black, make sure the background is white, and that should give you what you want.
Offline , spline, 157 Posts, Join Date Feb 2009, Location Bellevue, WA Send a message via AIM to MegaMoogle Send a message via MSN to MegaMoogle  
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dempolys's Avatar
Old (#8)
cool tips!
Offline , spline, 121 Posts, Join Date Jun 2010,  
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r_fletch_r's Avatar
Old (#9)
have you tried going to 'layer-matting-remove white matte' or defringe. these will choke your matte slightly


if your lucky enough to have your subject against a primary colour you can use the channel mixer to create a alpha.
Put in in monochrome mode. put the background colour to as low as it will go and then ramp up the constant slider.
then use the result as a layer mask.
This one was quick, you can get more subtle with it




If your feeling fruity you could also try After effects or Shake and pull a key with keylight. hell Max and maya come with a compositor now. they should have good keying features.

Last edited by r_fletch_r; 06-01-2010 at 07:18 PM..
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NAIMA's Avatar
Old (#10)
Ijust want all the pixels I cutted away transparent to become actually alphed out in the alpha channel and the rest be opaque , no shade degrees..
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ivars's Avatar
Old (#11)
ctrl+cklick layer to load it as a selection, create alpha channel, fill with white.
Offline , triangle, 478 Posts, Join Date Feb 2007, Location Sweden  
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MoP's Avatar
Old (#12)
Indeed. Basically, do what I said (or what ivars said). ;)
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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