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Old (#326)
maybe drop the exhuast tubes and play up more solar panel designs to make this thing nature friendly.
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pyanodon's Avatar
Old (#327)
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Originally Posted by oobersli View Post
maybe drop the exhuast tubes and play up more solar panel designs to make this thing nature friendly.

Humm... i dunno..solar panels in 60īs? I think all that machines and industries have heavy pollution standards, they are in the industrial revolution process etc.
But hey...i can use that in a future pure pack.
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spetch's Avatar
Old (#328)
Interesting take on a despenser. Have a few crits. Try thickenning up the helix around the drill bit because it's too thin and not tf2 enough. The big thing that bothers me is the arms/wings...whatever they are. If you are going to keep them faceted then break up each quad with a metal bar. That will emphasize the idea of the arms folding out. If you keep them like they are then add a few more subdivisions/flow connect them. I would also scale them a bit and work on the design for the arms in general. Try doing more interations because there might be something even cooler than what you have already. hope this helps
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Old (#329)
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Originally Posted by spetch View Post
Interesting take on a despenser. Have a few crits. Try thickenning up the helix around the drill bit because it's too thin and not tf2 enough. The big thing that bothers me is the arms/wings...whatever they are. If you are going to keep them faceted then break up each quad with a metal bar. That will emphasize the idea of the arms folding out. If you keep them like they are then add a few more subdivisions/flow connect them. I would also scale them a bit and work on the design for the arms in general. Try doing more interations because there might be something even cooler than what you have already. hope this helps

Oh!! great ones! I like it. I will follow your ideas.

Also, that thing is supposed to be wings XD XD. I will break it in 3 or 4 parts as you suggested as a manner to increase the interations and put hinges to connect the faces (it will be usefull to unpack in the animation level2-to-level3). i will make the helix more ticker too, thanks!!
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Old (#330)
i was thinking you could make the wings the solar panels. Since "plants" and "bees" are associated with the sun it would make sense to have solar panels tied to it as well.
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Old (#331)
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Old (#332)
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Originally Posted by oobersli View Post
i was thinking you could make the wings the solar panels. Since "plants" and "bees" are associated with the sun it would make sense to have solar panels tied to it as well.

Hi bud, yes..they're connected, but something says to me that solar panels dont fit. But hey! We have teleporter systems and invisible french people, everything can be possible! But i dont know.i think solar panels is way futurist, it's hard to describle why.



@eggman - i laught hahahahaa. This exactly our story xD
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spetch's Avatar
Old (#333)
atually, i think solar panels would be a pretty kickass idea to explore since tf2 is based around the 1950s. I'm still not convinced of the wings.

i found this-

Work on a solar cell began as early as 1839 with research undertaken by a French physicist
Antoine-C�sar Becquerel. The first person to develop a solar cell was Charles Fritts in the year 1883. However, these cells developed before the year 1941 had very poor energy conversion efficiencies
often falling below one percent. In the year 1941, Russel Ohl invented the first silicon solar cell.

In the year 1954 a group of American scientists including Calvin Fuller, Gerald Pearson and Daryl Chapin developed a silicon solar cell with higher energy conversion efficiency of above six percent. They formed an array of several silicon strips placing them together to capture light energy and thus developed the first solar panel. Bell Laboratories from New York was the first company to bring out a prototype of a solar battery into the market
.
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pyanodon's Avatar
Old (#334)
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Originally Posted by spetch View Post
I'm still not convinced of the wings.

hahah i put more detail in the wings and learned more about insect wings, i duplicated the number and put more size like you suggested, i think became better now

Quote:
Originally Posted by spetch View Post
i found this-

Work on a solar cell began as early as 1839 with research undertaken by a French physicist
Antoine-C�sar Becquerel. The first person to develop a solar cell was Charles Fritts in the year 1883. However, these cells developed before the year 1941 had very poor energy conversion efficiencies
often falling below one percent. In the year 1941, Russel Ohl invented the first silicon solar cell.

In the year 1954 a group of American scientists including Calvin Fuller, Gerald Pearson and Daryl Chapin developed a silicon solar cell with higher energy conversion efficiency of above six percent. They formed an array of several silicon strips placing them together to capture light energy and thus developed the first solar panel. Bell Laboratories from New York was the first company to bring out a prototype of a solar battery into the market
.
Wow...that is gold! THank you. With that hystorical support i can put the Oobersli suggestions in the dispenser! I will make the wings covered by solar panels. Thanks Spetch and sorry for refuse your idea in the first instance, Oobersli . I will use solar panels too in the teleporter im planing for that package.


Also, hey Spetch, id be pleased if you can gimme some references of that "primitive"solar cells.
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oobersli's Avatar
Old (#335)
google is your best friend..

http://www.homesolarinfo.com/the-his...lar-power.html

http://www.jeff7.com/projects/solar/...20page%207.htm

http://gajitz.com/sunny-days-first-w...-rediscovered/

http://www.porticus.org/bell/belllab...ovoltaics.html


hope that helps.
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Old (#336)
THanks bud! I will fill the wings with that kind of solar cells texture.

Also, the level 3 dispenser with all the changes.

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spetch's Avatar
Old (#337)
You went the wrong way with the thickening of the drill swirl, helix. Instead of extruding out, try thickening it. If I'm not making sense I will do a paintover.
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Old (#338)
Quote:
Originally Posted by spetch View Post
You went the wrong way with the thickening of the drill swirl, helix. Instead of extruding out, try thickening it. If I'm not making sense I will do a paintover.
Ahhh.....yes yes.., please, take a look and see if it is what youīre talking about or need to be more ticker.

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pyanodon's Avatar
Old (#339)
Starting the Mapping! wee (ok, i HATE do the Uvs...but painting is fun!)
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pyanodon's Avatar
Old (#340)
Phew....here we go... level 3 dispenser with textures. I cant wait to see all that parts animated.

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spetch's Avatar
Old (#341)
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Originally Posted by pyanodon View Post
Ahhh.....yes yes.., please, take a look and see if it is what youīre talking about or need to be more ticker.
yea, that's exactly what i was talking about, but you need to kill some of those subdivisions...way too many
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Old (#342)
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Originally Posted by spetch View Post
yea, that's exactly what i was talking about, but you need to kill some of those subdivisions...way too many

THanks!

The entire level 3 dispenser have less than 10k triangles, inside the Valve limits The lower levels will have less and less.
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ulvemann43's Avatar
Old (#343)
Quote:
Originally Posted by pyanodon View Post
Phew....here we go... level 3 dispenser with textures. I cant wait to see all that parts animated.

now thats epic. do you have any plans for what stats this could have?
throwing a rock in a glass house might not be a good idea, but its darn fun to do
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pyanodon's Avatar
Old (#344)
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Originally Posted by ulvemann43 View Post
now thats epic. do you have any plans for what stats this could have?

unfortunally, we dont think in any different stats for this dispenser :/
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Dalmationer's Avatar
Old (#345)
awesome! can we have a side-by-side comparison with the dispensor? It looks a lot taller.
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Old (#346)
Quote:
Originally Posted by Dalmationer View Post
awesome! can we have a side-by-side comparison with the dispensor? It looks a lot taller.

Sure! The new dispenser is more taller and less wide than the original one. Excelent for corners!



Last edited by pyanodon; 07-27-2010 at 02:38 PM..
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Khthon's Avatar
Old (#347)
The wing texture looks really great.
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pyanodon's Avatar
Old (#348)
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Originally Posted by Khthon View Post
The wing texture looks really great.

Thank you! The BLU version have better look solarcells since this cells tends to be blue.
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Dalmationer's Avatar
Old (#349)
thanks, Pyanodon
It looks good so far, and I really like the textures

keep up the good work!
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Old (#350)
I would have prefered the bee-keepers box idea but hey, they would have came out great either way.
when in doubt, type kill in consol
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