thanks for the feedback =)
The grenade will get some more details, I might add som dents to the can and add the ball and thread (jigglybones maybe?) at the bottom. So it will look like a grenade that misfired.
@Karkas: barded wires or nails sounds cool, might add some nonsense. =D
I was thinking it could have some random chance to explode one when you hit people with it, alternate fire could also work. But I guess Valve decides the game mechanics.
@EVIL: smart, I have seen some images of that so that can work. =)
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Valve's going to be touchy about using their model and building on it.
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Mhm, but thats not the reason i want the model. =)
I have not been modeling much the last year, so I want to take a look at how the built theirs, and get some pointers on where and how big the different parts should be so it won't need a new animation.