So I heard about this and had to give it a go, I've been wanting to see this primary in use for a while.
My pack is for the Scout, and might not make sense to you at first.
I'm kind of trying to go for a 'predecessor' theme, I'm not quite sure how to put it into words, hopefully you'll get it when you see my ideas.
First off is a modified old lever-action shotgun. As you can see in the picture, most of the stock is sawed off, and so is part of the barrel. This, IMO, would fit the Scout a lot better than a longer one.
It would have something like +25% accuracy, shots are more together, so it does more damage, but -25%, or 50% reload speed.
For the secondary, before I had a theme I was going to do a TMP, but I remembered the old Contendor G2.
It's a single shot pistol, thats accurate and powerful. Most would immedately say, "That seems like more of a Sniper thing," but with the rifle already, he doesn't really need anything else like that.
I wanted to make a different secondary gun for the Scout, not a seventeenth cola, and I thought this would fit the theme. I've wanted him to actually have an accurate weapon, that deals a fair amount of damage. I was thinking something like 50 damage on a bshot, 100-120 on headshot. of course, the original pistol deals about 3, so maybe lessen those a bit. the thing is, the major drawback on the Contender is that it is a single-shot pistol, like I said. It won't have clips, instead will just have the reload anim, like the flare gun, or the sniper rifle.
I'm still not sure about the melee weapon. At first I wanted a cork bat, to fit the baseball theme of the Scout, but that didn't really fit my theme. I started going with a bat with a nail, or nails, but I remembered the Pain Train, and from just a bit of lookin around on this forum, everyone doing the Scout is doing a bat with nails.
If anyone has any ideas or feedback on mine, that'd be great, thanks!