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created TF2-Polypack - Betty Hime
on 05-26-2010 11:54 AM
Medic - "Shock Therapy" - Zzunder Corp
My final models:
Hat: Ze Zinking Cap
Melee: Herzbrecher
Primary: G.elenkenpin A.kzlerator U.tilizing Z.e E.lektromagnetizm (G.A.U.Z.E)
Quick mock up kill icon for Defib: 
Last edited by Betty Hime; 07-01-2010 at 04:07 PM..
Reason: updated
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Here are my ideas so far
Hat:
Its going to be fun figuring out effects... if I'm allowed :p
Melee:
Hopefully I can use the bonesaw animations. After doing some research I realise that you are supposed to have the two alternating electrical currents for a defib to work, so i figure perhaps the two wires could go to one pad, making it highly unstable! Which would fit with the medic's nature :p
Primary: TBA Not quite decided on this, but I figure wither the weapon could be electally charged, or it could cause some kind of stun to the player. I'm thinking either a battery like the razorback that would spark (if i figure out how to do this) or perhaps a visible electric current in the weapon.
My modelling skills are basic at best, so this should be fun  Any opinions or ides would be lovely. I have chosen not to do a replacement for the medi gun as I think the kritzkreig would fit in with my theme, and I'd only be remodelling the same weapon.
I will specify I am aware that we're not supposed to think up what the weapon does, but I think it's nice to at least have an idea :p
Update: I am thinking for the needle gun to do a variation on the Gauss Rifle. It's electormagnetically charged so I think it fits well with my theme. AND! have a pun on Gauze in the name :p
Last edited by Betty Hime; 06-23-2010 at 09:11 AM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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I like the shock paddle idea, works well for the medic. I could picture the medic yelling "Clear!" in his german accent and then electrocuting the heavy, or perhaps an enemy. Maybe the weapon could knock the enemy back, and stun them briefly?
You're gonna carry that weight.
Steam:HonkyPunch
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, card carrying polycounter,
2,491 Posts,
Join Date Nov 2004,
Location Anywhere
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Doctor would have to have paddles in each hand. Could be back mounted. Love the idea.
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, null,
8 Posts,
Join Date May 2010,
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Quote:
Originally Posted by -Job-
Doctor would have to have paddles in each hand. Could be back mounted. Love the idea.
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Quote:
Originally Posted by Betty Hime
Hopefully I can use the bonesaw animations. After doing some research I realise that you are supposed to have the two alternating electrical currents for a defib to work, so i figure perhaps the two wires could go to one pad, making it highly unstable! Which would fit with the medic's nature :p
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Tah -dah! And I think it'd be best to be on the belt, as I don't think they'd replace the medipack. I did oringally consider making a custom animation so the medic would hold 2 paddels but then the 3rd person animation wouldn't work, so I think this way is better!
Last edited by Betty Hime; 05-26-2010 at 02:52 PM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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More Ideas for the hat

Last edited by Betty Hime; 05-31-2010 at 02:32 AM..
Reason: double post
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Send them into the backpack, one into each of the two things sticking out of the top?
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, triangle,
314 Posts,
Join Date May 2010,
Location UK
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Quote:
Originally Posted by Y_M
Send them into the backpack, one into each of the two things sticking out of the top?
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Thats what I was thinking but I'm worried they might come out and look a bit horrilbe as he moves.
Quick almost final sketch of Defib!

Last edited by Betty Hime; 05-26-2010 at 03:44 PM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Oh dear I havent progressed much.

Last edited by Betty Hime; 06-16-2010 at 05:05 AM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Cool idea would be having it on medics back with wires comming out from each side to the defribs so he can use 2 hands, would also look pretty sweet in game.
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, triangle,
346 Posts,
Join Date May 2010,
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Quote:
Originally Posted by Buck
Cool idea would be having it on medics back with wires comming out from each side to the defribs so he can use 2 hands, would also look pretty sweet in game.
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^this
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, triangle,
257 Posts,
Join Date May 2010,
Location Brighton, UK
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Quote:
Originally Posted by Ruskeydoo
^this
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Yeah but then I don't think it would make sense, in the context that the medi pack fuels the medi gun. So i'm thinking I will do this. I had to streamline the box a little to fit in with the sort of sizing of the other packs attached to the medics belt.

Last edited by Betty Hime; 06-16-2010 at 05:06 AM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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oh man, that's what i call a cohesive theme 
wish i could've come up with that. very cool ideas for all of your items. gonna have to keep an eye on that !
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, triangle,
329 Posts,
Join Date Apr 2005,
Location Germany
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So. I was plodding along making my model, thinking all models had to be smoothed... when i realised that, that probally wasn't the best approach. So I'm going to have to have a rethink of what edges i want smoothed etc :S in the meantime. This is what I had, so I'm going to try and keep it sinilar-ish if i can. The bonesaw is in there for comparison.
 
Last edited by Betty Hime; 06-16-2010 at 05:07 AM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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I wouldn't be doing subd, normal maps are hardly used in tf2
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, polygon,
732 Posts,
Join Date Mar 2009,
Location Tucson, AZ
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Quote:
Originally Posted by willy-wilson
I wouldn't be doing subd, normal maps are hardly used in tf2
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Thats what I realised :| time to start again.
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Oky dokes so i have remodelled from scratch and here is what i have. I think I had a problem importing the model to check sizing, look at that bonesaw... oops! Damn you maya 2010!! But yes, I will have to stick bones in that wire to make it curved i think... But yes opinions.
Now i have two things to consider.
1. Where will the paddle go when it's not being held.
2. Should I add a second defib, I was planning on just having both wires attached to the one paddle....
 
Last edited by Betty Hime; 06-16-2010 at 05:08 AM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Love that, looks great
I'd make the paddle itself a little thicker, so it's able to give someone a good thwack and not break.
Also make sure his elbow doesn't clip into the main unit (add a hook for a second paddle on the main unit, defibs always have two paddles, yours only has one  )
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, triangle,
314 Posts,
Join Date May 2010,
Location UK
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Great idea and execution it works really well with the medic.
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, polycounter,
1,215 Posts,
Join Date Oct 2006,
Location Oakland, CA.
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Will the hanging wire be hard to execute properly with animations/clipping? You could always put a 'wireless' antennae thing on the paddle. Retro 50s radio tower deal.
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, dedicated polycounter,
1,489 Posts,
Join Date May 2010,
Location Boston
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Oh my god this is awesome.
Have the second padel trailing behind, attached to his hip pack thing there.
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, spline,
123 Posts,
Join Date May 2010,
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Quote:
Originally Posted by Y_M
Love that, looks great
I'd make the paddle itself a little thicker, so it's able to give someone a good thwack and not break.
Also make sure his elbow doesn't clip into the main unit (add a hook for a second paddle on the main unit, defibs always have two paddles, yours only has one  )
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Yush! I will consider your sugesstion. About the elbow thing, it's going to be inevitable, hopefully though no one will notice, I've been watching ingame as he often goes throught the gemotry of his other pack... so I'm sure it'll be ok :o
And yeah, perhaps I could just leave it dangling down or something?
Quote:
Originally Posted by Khthon
Will the hanging wire be hard to execute properly with animations/clipping? You could always put a 'wireless' antennae thing on the paddle. Retro 50s radio tower deal.
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I don't know if it'll be too clear what it is with the antennae idea, but thanks for the suggestion I'll keep it in mind. And in regards to the wire I'm not to sure yet... I've been looking at jiggle bones? But I've never done it before... so it'll be quite the challenge :|
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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Ok so mock up of possible colour combinations... Also what colour do i do the paddle :S

Also I'm wondering whether to model an extra panel on there now.
Also I'm quite liking the heartbeat monitor like they have on the dispenser... anyone know how it's done?
Last edited by Betty Hime; 05-31-2010 at 08:30 AM..
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, spline,
148 Posts,
Join Date May 2010,
Location England, Hampshire
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I like it!
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, polycounter,
805 Posts,
Join Date May 2010,
Location California
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Do some of the colour mockups on a textured picture; I think that'll give you more clues of how it fits into the overall composition. I think the team coloured base might work best, because white and grey are already abundantly present in the hip area, and the box might be unnoticeable if it were the same colour.
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, polycounter,
1,134 Posts,
Join Date Jul 2005,
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