Author : afisher


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Twigbag's Avatar
Old (#1)
I'm not sure which class I'm going for yet; I don't have a solid set of 3 ideas for any one class.

Here was the first thing that came to mind...

-------------------------------------------------------------------------------------------------------
Subject: For your consideration.

To : The Spy
From : Mann Co Research and Development Division

The Rainy Day Contingent

- Hidden umbrella revolver : (x%) less damage than standard revolver

- Kevlar / Saxon Hale Chest Hair weave fabric Umbrella can be opened to block all fire, Jarate, and (x%) of projectile damage in front of user : (x%) Chance to deflect a mini-crit projectile back at enemy : Negative effects of operation, must run backwards for retreat and obscures users view substantially.

-Secondary Uses : Protects fine suits against rain and sun damage.






Le Turncoat

Changes allegiance of sapped building : Can only have one active sapper : Turrets attack enemy team but are slower and less accurate.

Here are two concepts for what it could look like, trying to stay close to look of spy tech.






Le Spinal Tap

Backstabs add to the overall amount of cloak time you have.

Has a cooldown like ball/jarate.



Diamond Cutter

Less cloak time, no sappers, saps buildings twice as fast, must be pointing it at the building.


Last edited by Twigbag; 06-10-2010 at 05:59 PM..
Offline , vertex, 28 Posts, Join Date May 2010, Location Frisco, TX  
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Twigbag's Avatar
Old (#2)
Brand new forum and Im cluttering it up with double post (-_-) sorry everyone.
Offline , vertex, 28 Posts, Join Date May 2010, Location Frisco, TX  
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Incapability's Avatar
Old (#3)
The umbrella revolver looks really good on paper - my only worry is the length of the weapon, and how impractical it would most likely turn out to be. Don't let that bring you down, though, your art is fantastic and you should definitely keep working!
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Simski's Avatar
Old (#4)
I think it looks badass and a lot like one of the shoe phone kind of weapons Spy would use :P

I just hope it's still allowed considering the things said in this thread.
http://www.polycount.com/forum/showthread.php?t=73281

I think it may be allowed, since it still retains it's function as a Handgun.
However it seems you're implying it will have a signifigant secondary usage, I hope they allow this :O
Offline , polygon, 726 Posts, Join Date May 2010, Location Sweden  
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Svdl's Avatar
Old (#5)
The umbrella could work as a knife replacement as well. There was this somewhat famous case where the kgb assassinated someone with an umbrella.
Not really a backstab, but close enough.

That said, I love the design of the umbrella revolver.
Offline , spline, 162 Posts, Join Date May 2010,  
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Twigbag's Avatar
Old (#6)
Design aside I like to come up with unique functionality to drive the visuals. If its not used and it merely works like revolver and doesn't open is fine, (and most likely the outcome were my entry chosen.)

While the focus of this competition is in the a cosmetic change to the existing weapons I disagree that the design of the weapons and their functionality should be ignored. Every concept... character, item, or otherwise is enhanced by thought into its origins and intended function (even if valve does not take your design suggestions.)

@ Simski : Thanx! I'm thinking if I go the spy route that my theme will be "007."

@ Svdl : I'm glad you brought that up, that was actually my initial inspiration for this concept... saw it on Mythbusters.
Offline , vertex, 28 Posts, Join Date May 2010, Location Frisco, TX  
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Karkasmolenklok's Avatar
Old (#7)
Hilarious, well-themed and nice looking. Have you animated it opening and closing?
Offline , polycounter, 805 Posts, Join Date May 2010, Location California  
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Twigbag's Avatar
Old (#8)
Updated my post with some new concept art. SEE TOP OF THREAD
Offline , vertex, 28 Posts, Join Date May 2010, Location Frisco, TX  
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Psyke's Avatar
Old (#9)
oh man i love the monotone of these items,
it just makes me think of spy VS spy so much
i love it!
Offline , polygon, 526 Posts, Join Date May 2010,  
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REKLAS's Avatar
Old (#10)
Awesome concepts. Totally nailed the TF2 look. Looking forward to seeing these finished.
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Offline , spline, 189 Posts, Join Date Jun 2008, Location Phoenix, AZ  
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oobersli's Avatar
Old (#11)
aaawwwhhsome.
Crater Castle

Bigger is Better

Ghostbusters TF2 Theme

Joshua Opel - For Hire and freelance
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Website
Offline , polycounter, 1,263 Posts, Join Date Dec 2005, Location Dallas Send a message via AIM to oobersli Send a message via Yahoo to oobersli  
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MacD11's Avatar
Old (#12)
do.
the.
turn-
coat.

just do it.
Offline , spline, 142 Posts, Join Date May 2010,  
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Buck's Avatar
Old (#13)
Whats that spinny thi-

OBEY YOUR MASTER
OBER YOUR MASTER
Offline , triangle, 346 Posts, Join Date May 2010,  
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jnumber9's Avatar
Old (#14)
a very nice idea!
Offline , vertex, 30 Posts, Join Date May 2010,  
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Karkasmolenklok's Avatar
Old (#15)
Turncoat is an AMAZING idea
Offline , polycounter, 805 Posts, Join Date May 2010, Location California  
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Screwonhed's Avatar
Old (#16)
dig your ideas a lot. very james bond.
the best part is, you dont need to have new stats for them. they would work as reskins.
top notch work.

oh and i like the sapper on the left the best.
Offline , spline, 179 Posts, Join Date Feb 2008, Location Phoenix, AZ  
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Simski's Avatar
Old (#17)
Awesome, I always wanted a sapper replacement.
I think that the knife should be left alone because I honestly don't see a way to change it that would encourage a new play-style and still only be a sidegrade.

I love your concept art for the sapper, but I'm not so sure about it's function.
Not sure if it would be balanced, it might be a complete upgrade to the sapper.
Offline , polygon, 726 Posts, Join Date May 2010, Location Sweden  
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dickless's Avatar
Old (#18)
I could see "le turncoat" working really well if it had a slow sap speed to give the opposing engie a chance to knock it off.

But since the competition doesn't ask for gameplay suggestions I say go ahead with the model and let Valve do the difficult work of implementing it.

One suggestion, perhaps the umbrella could do with being in team colours?
Offline , line, 82 Posts, Join Date May 2010,  
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Naba's Avatar
Old (#19)
Wow, I actually also had the idea of such an umbrella - except that it replaced the cloak, this way serving as fire (and bullet) protection even while disguised.
Offline , null, 2 Posts, Join Date May 2010,  
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Twigbag's Avatar
Old (#20)
Thanks all for the input! I added another "Le Turncoat" concept. Was curious which of the 3 you all preferred. Also added my 3rd item "Le Spinal Tap."

SEE TOP OF THREAD
Concept Artist | Terminal Reality
Offline , vertex, 28 Posts, Join Date May 2010, Location Frisco, TX  
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Galago's Avatar
Old (#21)
These concepts are all brilliant! I prefer B for le Turncoat.
Offline , spline, 124 Posts, Join Date May 2010,  
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Karkasmolenklok's Avatar
Old (#22)
I love all of these. And definitely A for the turncoat.

Using a clicky pen instead of trying for some other watch angle is an excellent change of pace too.
Offline , polycounter, 805 Posts, Join Date May 2010, Location California  
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christermime's Avatar
Old (#23)
Great looking concepts.
Offline , spline, 131 Posts, Join Date May 2010,  
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Graff Pirate's Avatar
Old (#24)
"A" for "le turncoat"! imo
Priciple Artist | Terminal Reality| Art Blog|
Offline , spline, 120 Posts, Join Date Feb 2007, Location Dallas TX  
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Khthon's Avatar
Old (#25)
I like C for le Turncoat, very different from the normal shapes of sappers. Should be instantly recognizable compared to the blocky shapes.

Great gameplay ideas too, although they're just for fun!
Offline , dedicated polycounter, 1,489 Posts, Join Date May 2010, Location Boston  
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