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ablaine's Avatar
Old (#1)
Hey all,

Working on a new character to try to help me understand female anatomy a bit better. Here's what I have so far:



I haven't gotten around to working on the fingers/hands/arms much as of yet.. same goes for the legs. However I've run into a bit of a problem as I realized well into this sculpt that the base mesh I brought in didn't have feet.

Is there any way to create feet for this sculpt without having seams where the feet and legs are merged? Are there any other extremely obvious anatomical issues I need to correct? A problem area for me is the hip/pelvic bone area... I can't seem to find much in the way of reference for how that area should look from different angles.

All comments/crits/suggestions welcome. Thanks.
Offline , spline, 237 Posts, Join Date Apr 2008, Location Orange County Send a message via Skype™ to ablaine  
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Amarth93's Avatar
Old (#2)
make the ribs less visible, it looks like she got anorexia/eating disturbance
Offline , vertex, 44 Posts, Join Date Feb 2010, Location Nossebro, Sweden Send a message via MSN to Amarth93  
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Rick Stirling's Avatar
Old (#3)
Shoulders and hips are slightly too narrow. The upper body in general looks a tiny bit too small for the legs.
Offline , veteran polycounter, 4,218 Posts, Join Date Oct 2004, Location Edinburgh, Scotland Send a message via MSN to Rick Stirling  
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