Author : jdvi


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SomberResplendence's Avatar
Old (#1)
Here at work, we are using SVN for both our game repository and our art repository. Our project lead said that SVN does not handle binaries as well, so we are looking for an alternative for an art repository. Any help would be appreciated! Thanks!
Offline , line, 73 Posts, Join Date Aug 2007, Location Oklahoma, USA  
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sande's Avatar
Old (#2)
Something like Alienbrain?
I haven't used that myself, though - we use SVN.
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glib's Avatar
Old (#3)
I've heard horrible things about alienbrain.

Just switch your art and code over to one repo and use perforce.
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Rick Stirling's Avatar
Old (#4)
Perforce

Less artist friendly than AB, much less crash prone. Handles large projects well.
Offline , veteran polycounter, 4,218 Posts, Join Date Oct 2004, Location Edinburgh, Scotland Send a message via MSN to Rick Stirling  
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SHEPEIRO's Avatar
Old (#5)
hated SVN, as rick said ^^
senior lighting artist @ r*north
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Massbot's Avatar
Old (#6)
Ive had no issues with alienbrain.

Perforce is probably the one to go for!
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SomberResplendence's Avatar
Old (#7)
Thanks, I'll look into both! If anyone has any other suggestions, or any comments as to why one is better than the other, I'll keep checking back. Thanks again!
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Slum's Avatar
Old (#8)
Diffing images in perforce is impossible which sucks. The only thing you get is a binary "is different or not". At least with Alienbrain, you get a preview of both versions and can see what changed easily. AFAIK the only way to do that in P4 is to sync both revisionss and open.
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