aesier-Thanks! right now im working on a low poly scene to showcase these characters. Probably will do some individual beauty shots of each on a cut out of the environment, and a final comp of them about to battle.. wanted to get all that out of my system before i dive into normal mapping.
When I do though, I'll probably start by using uv master to unwrap those busts and create a color map from the poly paint and create normals maps from the sculpt. Just to get use to some of the procedure. Luckily I rececntly picked up Scott Spenser's Zbrush book.
Yo Hazard! a hefty dump is a healthy dump ;D
Yo moon! good point.
got some help on the flow from moon on this mesh
Harard and Moon have both been a huge help in my transition from 2D to 3D. they both endured my noobish questioning.
Great points man. I've been wondering what to do with my blog. Ill cut down on the quantity on my site, make bigger thumbs, and make sure my sig is on everything. All great advise thank yo very much.
Zoffty, I really do want to make the rest of her. She's my digital dream girl ;D im not rushin it though.. im thinkin steam punk for her.
Ill probably get to her after the environment, normal map experiments, and maybe after one more low poly model. thanks for the encouragment!