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Here's an SDK of my Strongman Character.
http://dl.dropbox.com/u/11495058/JGcount_Strongman.rar
2k tris
1*512 tex
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, triangle,
386 Posts,
Join Date Sep 2010,
Location Denmark
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Quote:
Originally Posted by JGcount
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Thank you!
I've been wanting to animate this fella for a time now!
Last edited by Cexar; 06-21-2011 at 02:25 PM..
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, spline,
207 Posts,
Join Date Sep 2010,
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Sorry for the inconveniences guys, i needed to take down this sdk, the actual model at the end will be used in Majestic 12 instead of a newer one.

Last edited by Blaizer; 09-22-2011 at 03:34 AM..
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, dedicated polycounter,
1,604 Posts,
Join Date Jun 2005,
Location Spain
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I've been a little too busy to get a texture on this guy, so I thought I'd throw it up here for anyone to try. He's all rigged up as well, so feel free to do some animations with him - Enjoy!
http://jharrisonart.com/Misc/Demon_SDK.rar
@ Cexar - If you're building a rig for him in Maya, and don't mind sharing it, let me know. I would love to do some tests with this guy as well!
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, null,
8 Posts,
Join Date Jul 2011,
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Quote:
Originally Posted by jharrison
I've been a little too busy to get a texture on this guy, so I thought I'd throw it up here for anyone to try. He's all rigged up as well, so feel free to do some animations with him - Enjoy!
http://jharrisonart.com/Misc/Demon_SDK.rar
@ Cexar - If you're building a rig for him in Maya, and don't mind sharing it, let me know. I would love to do some tests with this guy as well!
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Sweet, I'll try him out. Here's the a proxy rig for JGcounts. So there's no skinning for the fellah. Added a version of him if you want to skin him properly. The slave rig and everything is there thought a pinky finger might malfunction slightly.
http://dl.dropbox.com/u/8701158/StrongmanJGcount.rar
The character looks like this atm (3 seconds in):
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, spline,
207 Posts,
Join Date Sep 2010,
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Awesome, Cexar. Thanks! I will repost with a skinned rig if I get around to doing it in the near future. 
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, null,
8 Posts,
Join Date Jul 2011,
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created NinjaGirls Away3D
on 08-13-2011 04:46 PM
Hi This is a Camera Demo In Away 3d. Press 1(hovercam),2(springcam),3(targetcam) to toggle.
http://www.swfcabin.com/open/1313274487
why don't forums allow swf embeds?
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, vertex,
25 Posts,
Join Date Jan 2011,
Location Northridge CA
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why have you posted this in SDK thread? :/
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, dedicated polycounter,
1,670 Posts,
Join Date Dec 2010,
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created why..?
on 08-14-2011 06:16 PM
Quote:
Originally Posted by gilesruscoe
why have you posted this in SDK thread? :/
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the ninjagirl was part of an SDK package from slipgate central.
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, vertex,
25 Posts,
Join Date Jan 2011,
Location Northridge CA
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an old piece I hope someone can find fun to texture-
http://dl.dropbox.com/u/10396602/PawnSDK.rar
Last edited by Dan!; 08-24-2011 at 02:03 PM..
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, polycounter,
1,102 Posts,
Join Date Jun 2010,
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link is broken, contains errors at the start http://%3Cbr%20/%3E%0Ahttp://dl.drop...02/PawnSDK.rar
should be http://dl.dropbox.com/u/10396602/PawnSDK.rar
love the model though, might give it a try 
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, line,
73 Posts,
Join Date Nov 2009,
Location Denmark
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thanks man it should be fixed now.
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, polycounter,
1,102 Posts,
Join Date Jun 2010,
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Made a head model for texture practise, thought i'd share for the greater good.
Download:
http://dl.dropbox.com/u/14324914/ChinnySDK.zip

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, dedicated polycounter,
1,670 Posts,
Join Date Dec 2010,
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here my contribution :
you can go there for to know more : http://allaze-eroler.deviantart.com/...cter-207801472
here the download : http://dl.dropbox.com/u/14183130/ani..._polycount.rar
you're welcome to edit my model mesh, you will enjoy to work on it 
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, spline,
119 Posts,
Join Date Jun 2011,
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My Mutant League Entry - Big RED Have fun!
AO NM 512x512 .obj
Download (send me a pm if the link is going to disappear)

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, triangle,
350 Posts,
Join Date Jan 2010,
Location Romania
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Took my sweet time (sorry to all those who asked for this) but here you go!
The FBX export seems to have some issues I don't know how to solve right now, but I included the original blender file as well.
> download <

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, spline,
187 Posts,
Join Date Nov 2010,
Location the Netherlands
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Here's my witch model:
http://www.mediafire.com/?ygt3ud2b79lkvpz
FBX, OBJ and Maya 2009 files. Textures (TGA) included too. This is my way to say thanks to Polycount, for being such a helpful and inspiring community 
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, polycounter,
1,203 Posts,
Join Date Dec 2006,
Location Brazil
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Outlander v1.1 (SDK Files): Main Download Link: https://hotfile.com/dl/153244150/a82..._v1.1.rar.html
Mirror Download Link: http://www.mediafire.com/?ucwlcqki54dfa7a
Model:
Outlander 22,126 triangles
Special Note: Each mesh element uses 'one' smoothing group / soft edge.
Texture:
Outlander_Head_Arms_Packs (2048x2048 diffuse, normal, specular, alpha, glow)
Outlander_Body (2048x2048 diffuse, normal, specular, glow)
Outlander_Backpack (1024x1024 diffuse, normal, specular, glow)
Special Note: Included are the original unedited "needs a bit of cleanup" AO & normal map textures (PSD).
All of the textures included are 'unsharpened'.
The normal map green channel needs to be flipped for use in Maya.
Contents:
3ds max file
.OBJ file
.FBX file
13 TGA files
6 PSD files
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, triangle,
378 Posts,
Join Date Dec 2005,
Location NY, USA
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Hey everyone.
I'm new to polycount and from my understanding these models are all free to download and texture upon right? I was wondering if anyone knew any models in particular which are good fun to texture.
So far the type of models i'm looking to work with are...
*some sort of construct to practice metal, rock, wood texturing
*a cartoon proportioned character suitable for cell shading
*a more realistic proportioned character for research into building up realistic skin tons and clothing textures.
I've already seen a few here that are roughly what i'm looking for but I'm trying to get some variety so I can pick and choose what I think would work.
This is all in an effort to build up my skills with texturing and unwrapping. I know the basics but I haven't had a good opportunity to practice as most of my time goes into the modelling side of things. I really could do with some feedback aswell once I start working on it in a few weeks as all the work and research I do will go towards my FYP.
Thankyou and i'm sorry if this is the wrong place to post this. >.<'
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, null,
3 Posts,
Join Date Oct 2012,
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Quote:
Originally Posted by JGcount
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thank you sooo much this model is simply gorgeous !! Good work and thanks again for sharing ^^ I'm gonna learn a lot from him i bet....
Just a question ...is it "simple" box modeling or a retopo of a higher res sculpt ?
Le mieux est l'ennemi du bien 
" better is the good ennemy..."
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, null,
20 Posts,
Join Date Feb 2011,
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I was wondering if anyone has a working link of the Spaceman George model? The rapidshare link seems to be dead. Thanks!
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, null,
1 Posts,
Join Date Nov 2012,
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Thanks to all who posted, there's a lot to be learnt from these.
It's probably a bit too much, but I'm asking anyway, anyone care to share a full environment scene? Either the complete game scene (Unity/UDK/Cry) or the Maya/Max scene. That would truly be awesome.
Last edited by Vault Dweller; 01-31-2013 at 02:30 PM..
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, null,
16 Posts,
Join Date Dec 2012,
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Blood Elf Artificer (SDK Files)
Main Download Link
Special Thanks to David Hollin for helping with the rough rigging.
This was my submission to the Blizzard Student Art Contest 2013 Characters, and then some additional critique implementation from FirstKeeper (Tamara Bakhlycheva)
Contents:
- T-pose OBJ
- Roughly Rigged character (.MA file for Maya)
- 1024 Diffuse Map (.TGA)
Free for noncommercial use.

Last edited by JadeEyePanda; 06-04-2013 at 05:43 PM..
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, polygon,
554 Posts,
Join Date Dec 2011,
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Download here: http://www.creativecrash.com/maya/do...lm-the-giraffe
Download includes model, textures, and full featured rig that can do pretty much anything you want.
You can use it for non-commercial use in anyway you need.
Thread for posting and questions or feedback.
Last edited by BARDLER; 06-05-2013 at 05:26 PM..
"I greatly appreciate any advice, tips, tricks, knowledge, feedback and/or any critique on my work." Thanks!
Portfolio - Intern at Massive Black Inc.
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, polycounter,
817 Posts,
Join Date Mar 2011,
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