|
created Sketchbook: VianReps
on 02-23-2010 06:12 PM
Hi,
I'm Igor, a second year student at University of the Arts London.
I'll be uploading my works to this thread to keep track on my progress. I hope to get loads of feedback (specially technical side) that would help me improve my skills.
Works will vary every time - multitasking in between college work and freelance. Not all of them are going to be related to game industry, but still.
So here are first few for today:

____

____
looking forward to getting any feedback.
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Welcome to Polycount and looking forward to seeing your work progress over time. I don't really have much to crit, just keep posting 
|
, veteran polycounter,
3,866 Posts,
Join Date Feb 2005,
Location Malmö, Sweden
|
was working on this character tonight

this supposed to be a field medic, he will be paired with medical bot.
Not particularly happy with the form (find it quite tough to avoid cliche)
oh - and the panties he has on the chest - must go ^_^ , will edit them out tomorrow
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
some of my old studio practice (life drawing), portraits and other pencil work, if anyone is interested

___

____

_____

________

_________

i really should have spent some time on the mattress he was on (oh in case you're wondering - that's the tip of his toe)
________

_____

__________

_____

______

__________

______

______

__________

_______

Last edited by VianReps; 03-24-2010 at 08:37 PM..
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
update on character I've posted in previously.

|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
update/ new character for the same project - legs require major reconstruction - suggestions? 
I'm on my Easter break right now, so few more paintings are going to be finished and uploaded. Comments?
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
I really like your creepy fat baby with blocks haha its really cool!
|
, vertex,
30 Posts,
Join Date Mar 2010,
|
VianReps, I love seeing all your perspective construction lines in your sketches. It makes your sketches seem nicely anchored on the page. You've got a few quirky alignments in some of your face studies, the mouth and nose are were I'm seeing some flatness. It might help to use more construction lines when building your faces to make sure everything is aligned early on. On the last super soldier looking dude I really like the shoulder pads. I think you should continue that feel/shape to the knee pads keeping the general shape of the calves and rework the boots with something resembling the jaw/neck area.
Cheers and keep it coming!
He who will not does not.
|
, null,
14 Posts,
Join Date Feb 2010,
Location Seattle, Wa
|
>Grok 5620
Thnx for suggestions.. I got stuck this afternoon whilst drawing that soldier. It's damn hard to get away from cliche forms. Recycling the shapes from neck/shoulder area is a great idea, thanks again)
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Hi,
Haven't posted any updates for a while now. End of term madness)
Anyway - here are some environment paintings I've done recently + unrelated drawings I've done for the T-shirt design company.
Comments and suggestions are welcome as usual. ^_^

_____________

_____________

_____________________

|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
awesome i like the baby img too. its funny
|
, polygon,
503 Posts,
Join Date Mar 2010,
Location Florida
|
wip image. Still thinking to do some changes in the architecture and composition. Going back to work, have to find new ways to paint/draw a crowd. (it always looks fake in my images^^)

|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Forgot to post an update on that soldier I've showed before

Boring leg joints - but ok for now. Dying to get a decent pc so I can model some of these characters. (Working on my annoyingly slow/overheating laptop so far ^^)
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
One more weird fato. 2.5 Hours, but still - some things have to be fixed.

|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
that kid from hitman he has a barcode on his head
|
, polygon,
503 Posts,
Join Date Mar 2010,
Location Florida
|
Heya,
Need your comments for this one.

there is something very wrong about it, cant figure it out? Colours? It's in raw condition, I hope I will be able to fix it as I improve the lights and details but your feedback would be usefull.
Also a quick character sketch.

|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Haven't posted anything in while. I'm working on some 3d models for game main menu (fallout based game).
So here is a WIP scene.

___

No textures yet, working on geometry and light.
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Didn't post anything in a while now. Busy summer, didn't do much painting or drawing. So, here you go, few recent sketches, all from this week.

Just a quick painting of a kitchen environment, no reference used, just getting used to my tablet.

Sketch of 3D environment I'm working on.

game menu
Thanks for you attention, would be grateful for any feedback. More updates coming soon.
Last edited by VianReps; 12-08-2010 at 04:12 PM..
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Hey-hey,
Working on a big 3D modeling project for my degree, don't have a lot of time for painting... But here is something a manage to do in limited free time:

Thats a remake of a painting I've posted previously, just a bit more detailed ^_^
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Hey-hey
Update - trying to learn how to paint city atmosphere/composition/perspective etc.. more stuff is coming soon

|
, line,
60 Posts,
Join Date Feb 2010,
Location London
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Hey-hey-hey!
Here is a scribble I've done last night half awake:
Now, I will try to show the entire process of making this unit into a 3d model, textured and everything.
I will start with doing a detailed painting to help me model it.
P.S i will try to post an update on a previous model as well.
Last edited by VianReps; 02-18-2011 at 06:31 AM..
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
Update on the flying thing
generally changed a few shapes, it works better with round vents and a single pilot window (there are two pilot seats in one window - quite a big flying vehicle). It is going to sort of recon/special ops vehicle - capable of carrying small drop group with a vehicle, rotating thrusters to hold position and other features.
Shape turns out to be quite complex - have no clue how I'm going to model it ^_^
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
|
yeah...seems like I can't keep my word regarding going through with one model..oh well - i will come back to it when possible.
Meanwhile - here is a little something I did this evening
A concept of a genetically engineered soldier. Sort of a merge of hardware tech (gun installed inside? the arm) and genetic modification of a body (not human)..something like that
WIP, might be updated later on (more tats and other details + refine some forms)
Last edited by VianReps; 02-25-2011 at 05:59 PM..
|
, line,
60 Posts,
Join Date Feb 2010,
Location London
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Copyright 1998-2012 A. Risch
|