Author : afisher


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3dflasher's Avatar
Old (#1)
I wouldn't usually post this early cause I dont even know where the evolution of the room is going, but I figure posting will make me get off my butt and update this more often. So playing through Mass Effect 2, I decided I wanted to make an environment inspired off there work since it is just a gorgeous game. I started by modeling some random parts I saw in the maps and just putting them together in a room configuration in UDK. Since this piece is just for fun Im playing with shapes right now and putting them in the room to comp it out . Im hoping to replace them with real assets as i have time to build them. Im going to focus on the ceiling section this week so I would love to hear any suggeston on it. Im seeing I-beams and wires up the wazoo up there

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ajr2764's Avatar
Old (#2)
Nice work so far, sci-fi is always a interest of mine. I want to build a sci-fi environment sometime perhaps after my current project. I havent played Mass Effect but it also reminds me of something out of Dead Space. You should have some big piece of machinery in the center as the focal point in this room. Are your panels built modular.
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Gallows's Avatar
Old (#3)
Very simple and all and all a nice little composition. I'm eager to see where you go with this one. One thing I could say is to add something like a window or a skylight to show a deeper setting unless it's supposed to give a confined feeling. Good work dude.
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chrisradsby's Avatar
Old (#4)
You know what would look great on the walls? Sci-Fi Cryogenic tubes with people in them
Currently working for :
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3dflasher's Avatar
Old (#5)
Gallows - I tried openeing the top and it did look cool with the sun comming in but if I put glowy bits around the scene, the two might end up fighitng the contrast of the comp.

ajr2764 - big center piece comming soon...I decided to go with a vehicle under repair in the scene ... bigger challenge will be finding time to make it

Some updates...got a few hours yesterday to make some other random goodies. Please excuse the super rough pass textures ...i just like to mass out the environmnet before I get all microvision. I decided its going to be a vehicle repair bay...so hopefully I'll get some hours free this week to actually put stuff in it that makes it that. No work on the ceiling yet ...

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ES_139's Avatar
Old (#6)
looking good so far, i like where this is going.
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ES_139's Avatar
Old (#7)
double post....again

Last edited by ES_139; 02-22-2010 at 09:06 AM..
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4th-child's Avatar
Old (#8)
Looking good mate, keep up the good work!
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fearian's Avatar
Old (#9)
those wall supports look sweet! the rails on them are particularly original.
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SouthpawSid's Avatar
Old (#10)
this is echoing a beautiful color scheme of complementary blue and orange colors. Maybe push the orange a little more by popping the orange in the pillars a bit more via the material itself or in the lighting. Either way this is looking great!
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crazyfingers's Avatar
Old (#11)
Comin' along, especially considering a lot of these materials are "placeholder".

Just a minor crit regarding the center pillars, they don't really fit the aesthetics of the scene. On their own they're great, love the subtle reflection on them, but the rest of the scene has a rounded nature to it with lots of curves and rails, not to mention they're a little "noisy" for a midground prop, high contrast vertical and horizontal lines within a prop's sillhouette add confusion to the scene, they might work better as a wall prop without such a dark center so the contrast isn't so high. Right now there's just too many lines going every which way and its hard to read the scene.
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garriola83's Avatar
Old (#12)
liking this, will follow
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ajr2764's Avatar
Old (#13)
Nice progress, I like the wall supports you put in. I agree that now the supports in the middle look out of place geometry wise and texture wise. You should try to mimick the style you created on the walls.
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Ferg's Avatar
Old (#14)
lookin good man, I could totally see this in mass effect
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JasonLavoie's Avatar
Old (#15)
Love the atmospheric feeling you get from this already, be nice if you can get those cool light streams that mass effect loves so much :P
Jason Lavoie | Environment Artist - Digital Extremes | enviro wiki | The Game Dev Cast
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verybad's Avatar
Old (#16)
Quote:
Originally Posted by chrisradsby View Post
You know what would look great on the walls? Sci-Fi Cryogenic tubes with people in them
Those look good EVERYWHERE!
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Shogun3d's Avatar
Old (#17)
It looks and feels like Mass Effect. I'm loving where you're going with this and seeing you stay true to ME's style. Keep up the great work. Love to see more progress
Will Kowach - Shogun3d
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A.Kincade's Avatar
Old (#18)
Quote:
Originally Posted by kaburan View Post
It looks and feels like Mass Effect. I'm loving where you're going with this and seeing you stay true to ME's style. Keep up the great work. Love to see more progress
^^ this ^^

Great stuff. Going to keep an eye on this one.
AK
http://arkincade.blogspot.com/

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Grey's Avatar
Old (#19)
Really liking where youre going man, keep it ups
Judd Roy
Environment Artist 38 Studios
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3dflasher's Avatar
Old (#20)
Friend and co worker Matt Kohr decided to take some personal time to do a color paint over concept for me. I appreciate and loved the advice, so I decided to implement the colors into the scene. I think that it moved the comp from the Normandy to Omega 5 and I love it <--- (Mass Effect terms)




P.S. Never mind the red dot in the middle ...had the fog helper selected when I hit print screen
Offline , vertex, 43 Posts, Join Date Jun 2006,  
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Minos's Avatar
Old (#21)
Very nice! There's nothing going on in the background though, it breaks the sense of depth and makes the scene feel rather "short". Add a cool backdrop!
Thiago Klafke / Environment Artist
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MightyPea's Avatar
Old (#22)
As far as ideas for dressing up go, how about a crane? The settings strikes me very much as a cargo hold (nice job on the latest update, by the way!), and even in addition to your vehicle center-piece, the crane could add visual interest to the background, even if it were only a silhouette.

edit: also, the red dot does bring up an interesting point: Maybe a very concentrated area of another colour (green, red) could be a nice guide for the eye.
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vcool's Avatar
Old (#23)
BIOWARE, I DEMAND A MASS EFFECT SDK SO WE CAN MAKE OUR MISSIONS AND SHIT.

Looks great. Looks Mass Effect.

It's a shame there is no easy way to add custom content to the game. Environments like these could actually be used in-game and we could make our custom "DLCs".

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JasonLavoie's Avatar
Old (#24)
You better add streaks to those lights... or I will cry myself to sleep EVERY night!

Looking great man!
Jason Lavoie | Environment Artist - Digital Extremes | enviro wiki | The Game Dev Cast
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Aran Anderson's Avatar
Old (#25)
Looking awesome, and great lighting in the last screenshot!
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