thanks for the feedback everybody. id say its about 60% done texture wise. i still have to work on the oil and the handle. plus the main body of it needs some dings and dents (just like everybody said
Originally Posted by S_ource
Lovely work here, warhammer got some really nice concepts indeed. I really like your texture style, do you think you could share how you made it?
first i baked a skylight light map with render to texture in 3ds max. (just create a skylight>render to texture>lightingmap>render)
that set my up with a pretty good base for the shadows.
cranked the opacity down so it wasnt so dark and set to multiply.
for the metal, i had a base color i liked.
added a new layer on top, set it to color dodge, filled with pure black.
using a softer brush set to opacity 10% flow 75%, built up highlights with pure white. i applied highlights as if the object was lit from top down.
from then on it was adding scratches and dirt and stuff.
here's a large gif
its by no means done. and ill post an update as soon as i do something noticeably new HA