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created Workshop #4 - SyncViewS
on 01-20-2010 04:01 PM
Hi guys, someone had to start this, so here it is!
It still needs a lot of work, but the base shape is done. I think I'll try the floating geometry solution for nuts here and there, as the surface is fairly simple and flat to support them well. Let's see how it turns out, just a new experiment. General width will be adjusted as soon as the other pieces start to fit together.
Here is the model in .obj format.
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, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Wow
Looks great man! Very cool 
Im currently doing mine. Will post my thread when I have pictures to show.
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Hey Bitmap, thanks. I'm currently having a little trouble determining the overall width. I got it from two points.
I suggest to model the barrel as soon as possible, then define the "eight-sided looking" shape where the ammo is loaded. It gives the width of the general thinner flat part, you can guess the plastic width from many photo references you already posted.
The beefy part toward the tail is a bit trickier. I got it from one of the exploded views in the manufacturer's gallery. You can see in the image a "butt pad" (the cushion where you place the shoulder) from top, so you get the height, which is the same in a side view, and its width. The rifle is slightly larger than that.
More to come soon. I hope this helps and many other join in.
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, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Was it box modelled or polyed then a thickness modifier added?
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, polycounter,
1,254 Posts,
Join Date Aug 2009,
Location UK
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Yes it is. The workflow have been something like this:
1. Setup the reference image plane with the full rifle side view posted in the main thread.
2. Created a plane in the side view and reproduced the silhouette plus some reinforcement edges around the whole shape and some additional lines relative to main details like the groove along the handle under the barrel.
3. Extruded the shape to the "thin width", and reworked the handle, then the details like the groove and chamfers along the upper side, where the ammo is ejected.
The images are just to get the whole shape. It is a simple surface of half rifle with a Symmetry Modifier (weld seams off), a Shell Modifier (which gives the thickness) and a TurboSmooth Modifier.
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, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Update! This time only fancy images because wires are a little mess I still must clean.

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, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Here it is, the finished Workshop #4 - Mini Workshop #1. If I got some more time I'm going to model nuts inside the body too, then compare results from baking the two versions. Right now they are floating geometry I'd like to experiment with.
Here is the model in .obj format. Enjoy!
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, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Awesome work man. Very inspirational. I regularly refer to your work when I come across modeling problems, especially your S&W revolver. I'm gonna get started on this workshop and try to keep up.
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, Polycount.com Editor,
1,749 Posts,
Join Date May 2009,
Location Redwood City, CA
, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Sync..
Amazing!!
Really good! Seriously! Great modeling! I would hire you in a heart beat!
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Looks awesome Sync! Here's hoping my rifle turns out half as well. 
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, spline,
118 Posts,
Join Date Oct 2004,
Location San Diego, CA
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Hi guys, as promised here is the bipod, it is less trivial than it looks like. I know it still miss the scope caps. It seems I'm not done yet :)
Hey Pedro, maybe one day when you'll run your own company remember me :D
And a nice demo full view

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, polygon,
586 Posts,
Join Date Dec 2008,
Location Leamington Spa, UK
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Damn!!!!!!!!
So lovely! Nice and crisp!
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Hot damn man!
That is seriously nice!
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, vertex,
27 Posts,
Join Date Feb 2010,
Location swe
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*bows* Amazing! 
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, Banned,
5,305 Posts,
Join Date Dec 2008,
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perfect. This is now the bar I will use for hard surface, clean geo, gun modeling. Great job man.
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, spline,
154 Posts,
Join Date Aug 2008,
Location vancouver bc canada
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Awesome job man. So much control, and no skimping on the smaller complex shapes that most people cheat (which is usually fine, but I appreciate you taking it that much further). This is a film quality highres, easy.
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, line,
77 Posts,
Join Date May 2010,
Location San Francisco
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Wow thats amazing, great work!
Portfolio
Currently Seeking a Student Job Placement
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, polygon,
550 Posts,
Join Date Apr 2010,
Location Ontario, Canada
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Incredible work, and great attention to detail.
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, null,
17 Posts,
Join Date May 2010,
Location Northwest USA
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