Hey guys. New to the site (though I have lurked a long while) after seeing all this great stuff for TF2 I decided to take a shot at making something. I'm a fairly decent 3D artist but I've got tons to learn still so any feedback will be greatly appreciated.
It seems TF2 recently updated to allow PDA and Sapper slots so I sat down yesterday and took a shot at making a sapper. 1,635 tri, Working texture is 1024x1024, I suppose I should drop that to 512x512 but the text gets a bit muddy.
Problem is item test keeps failing when I try to compile weapons models. I've been looking about for help on this but all tutorials seem to focus on hats and don't run into the problems I'm having.
Specifically the error I get is
ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1)
ERROR: Aborted Processing on 'player/items/spy/0x01769a4d/Turncoat/Turncoat.mdl'
I've also started a Medigun where i get a totally different error regarding the bone hierarchy even though I duplicated what the base medigun has down to the weighting.